Wind Piercer

Clusterless

Collection: Clusterless
Grade: Red 1
Number of Stages: 3
Requirements: Nothing
Found in: Assassin's Guild Library
Completion Status: Small and Large Success complete.

Small Success

Stage 1

  • Lvl 1 (2pts): Straight Pierce (Attack) {SP} [HIT: 1d20+dex-5, DMG: 1d6+dex+weapon] (1 action)
  • Lvl 2 (5pts): Change {SP} HIT to [1d20+dex-4].
  • Lvl 3 (5pts): Change {SP} HIT to [1d20+dex-3].
  • Lvl 4 (5pts): +1 Dexterity score. (Up to 20)
  • Lvl 5 (5pts): Change {SP} HIT to [1d20+dex-2].
  • Lvl 6 (5pts): Change {SP} HIT to [1d20+dex-1].
  • Lvl 7 (5pts): +1 Dexterity score. (Up to 20)
  • Lvl 8 (5pts): Change {SP} HIT to [1d20+dex].
  • Lvl 9 (5pts): Change {SP} DMG to [1d6+dex+weapon+1].
  • Lvl 10 (5pts): Change {SP} DMG to [1d6+dex+weapon+2].

Stage 2

  • Lvl 1 (5pts): Simple Block {SB} Reduce an incoming seen attack by [1d6]. (1 reaction)
  • Lvl 2 (5pts): Change {SB} dmg reduction to [1d6+1].
  • Lvl 3 (5pts): +1 Constitution score. (Up to 20)
  • Lvl 4 (5pts): Change {SB} dmg reduction to [1d6+2].
  • Lvl 5 (5pts): Change {SB} dmg reduction to [1d6+3].
  • Lvl 6 (5pts): +1 Constitution score. (Up to 20)
  • Lvl 7 (5pts): Change {SB} dmg reduction to [1d6+con].
  • Lvl 8 (5pts): Change {SB} dmg reduction to [1d6+con+1].
  • Lvl 9 (5pts): Change {SB} dmg reduction to [1d6+con+2].
  • Lvl 10 (5pts): +5 Comprehension. (Up to 200)

Stage 3

  • Lvl 1 (8pts): When a straight pierce hits, another forceful strike can be made to a target within range with a [-5] penalty to the HIT roll. {Chain}
  • Lvl 2 (8pts): {Chain} HIT penalty is changed to [-4].
  • Lvl 3 (8pts): +1 Dexterity score. (Up to 30)
  • Lvl 4 (8pts): +5 Comprehension. (Up to 200)
  • Lvl 5 (8pts): {Chain} HIT penalty is changed to [-3].
  • Lvl 6 (8pts): +1 Strength score. (Up to 30)
  • Lvl 7 (8pts): {Chain} HIT penalty is changed to [-2].
  • Lvl 8 (8pts): +1 Constitution score. (Up to 30)
  • Lvl 9 (8pts): {Chain} HIT penalty is changed to [-1].
  • Lvl 10 (8pts): {Chain} HIT penalty is changed to [0].

Large Success

Stage 1

  • Lvl 1 (8pts): +1 Strength score. (Up to 20)
  • Lvl 2 (8pts): +5 Comprehension. (Up to 200)
  • Lvl 3 (8pts): Change {SP} DMG to [2d6+dex+weapon].
  • Lvl 4 (8pts): Change {SP} DMG to [2d6+dex+weapon+1].
  • Lvl 5 (8pts): Change {SP} HIT to [1d20+dex+1].
  • Lvl 6 (8pts): Change {SP} HIT to [1d20+dex+2].
  • Lvl 7 (8pts): Change {SP} DMG to [2d6+dex+weapon+2].
  • Lvl 8 (8pts): +5 Comprehension. (Up to 200)
  • Lvl 9 (8pts): Change {SP} DMG to [2d6+dex+weapon+3].
  • Lvl 10 (8 pts): +5 Comprehension. (Up to 200)

Stage 2

  • Lvl 1 (8pts): +1 Strength score. (Up to 20)
  • Lvl 2 (8pts): +5 Comprehension. (Up to 200)
  • Lvl 3 (8pts): Change {SB} dmg reduction to [2d6+con].
  • Lvl 4 (8pts): Change {SB} dmg reduction to [2d6+con+1].
  • Lvl 5 (8pts): Change {SP} dmg reduction to [2d6+con+2].
  • Lvl 6 (8pts): Change {SP} dmg reduction to [2d6+con+3].
  • Lvl 7 (8pts): +1 Strength score. (Up to 20)
  • Lvl 8 (8pts): +5 Comprehension. (Up to 200)
  • Lvl 9 (8pts): +1 Dexterity score. (Up to 20)
  • Lvl 10 (8pts): +1 Dexterity score. (Up to 20)

Stage 3

  • Lvl 1 (12pts): +1 Strength score. (Up to 30)
  • Lvl 2 (12pts): +5 Comprehension. (Up to 200)
  • Lvl 3 (12pts): +3 Max HP. (Up to 120)
  • Lvl 4 (12pts): +1 Dexterity score. (Up to 30)
  • Lvl 5 (12pts): +1 Strength score. (Up to 30)
  • Lvl 6 (12pts): +3 Max HP. (Up to 120)
  • Lvl 7 (12pts): +5 Comprehension. (Up to 200)
  • Lvl 8 (12pts): +1 Constitution score. (Up to 30)
  • Lvl 9 (12pts): +3 Max HP. (Up to 120)
  • Lvl 10 (12pts): +1 Dexterity score. (Up to 30)

Small Perfection

Stage 1

  • Lvl 1 (12pts): Change {SP} HIT to [1d20+dex+3].
  • Lvl 2 (12pts): Change {SP} DMG dice to [3d6+dex+weapon].
  • Lvl 3 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 4 (12pts): Change {SP} DMG dice to [3d6+dex+weapon+1].
  • Lvl 5 (12pts): Change {SP} HIT to [1d20+dex+4].
  • Lvl 6 (12pts): Change {SP} DMG dice to [3d6+dex+weapon+2].
  • Lvl 7 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 8 (12pts): Change {SP} DMG dice to [3d6+dex+weapon+3].
  • Lvl 9 (12pts): Change {SP} HIT to [1d20+dex+5].
  • Lvl 10 (12pts): Change {SP} DMG dice to [3d6+dex+weapon+4].

Stage 2

  • Lvl 1 (12pts): Change {SB} dmg reduction to [3d6+con]
  • Lvl 2 (12pts): +1 damage reduction. (Up to 20)
  • Lvl 3 (12pts): Change {SB} dmg reduction to [3d6+con+1]
  • Lvl 4 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 5 (12pts): +1 Reaction. (Up to 5)
  • Lvl 6 (12pts): +1 damage reduction. (Up to 20)
  • Lvl 7 (12pts): Change {SB} dmg reduction to [3d6+con+2]
  • Lvl 8 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 9 (12pts): Change {SB} dmg reduction to [3d6+con+3]
  • Lvl 10 (12pts): +1 damage reduction. (Up to 20)

Stage 3

  • Lvl 1 (15pts): +1 to max chain amount. (with a [-5] penalty to the 2nd chain)
  • Lvl 2 (15pts): Second {Chain} HIT penalty is changed to [-4].
  • Lvl 3 (15pts): +1 Dexterity score. (Up to 30)
  • Lvl 4 (15pts): +5 Comprehension. (Up to 200)
  • Lvl 5 (15pts): Second {Chain} HIT penalty is changed to [-3].
  • Lvl 6 (15pts): +1 Strength score. (Up to 30)
  • Lvl 7 (15pts): Second {Chain} HIT penalty is changed to [-2].
  • Lvl 8 (15pts): +1 Constitution score. (Up to 30)
  • Lvl 9 (15pts): Second {Chain} HIT penalty is changed to [-1].
  • Lvl 10 (15pts): Second {Chain} HIT penalty is changed to [0].

Great Perfection

Stage 1

  • Lvl 1 (20pts): Change {SP} HIT to [1d20+dex+9].
  • Lvl 2 (20pts): Change {SP} DMG dice to [3d8+dex+weapon].
  • Lvl 3 (20pts): +5 Comprehension. (Up to 650)
  • Lvl 4 (20pts): Change {SP} HIT to [1d20+str+10].
  • Lvl 5 (20pts): Change {SP} DMG dice to [3d8+dex+weapon+2].
  • Lvl 6 (20pts): +5 Comprehension. (Up to 650)
  • Lvl 7 (20pts): Change {SP} HIT to [1d20+dex+11].
  • Lvl 8 (20pts): Change {SP} DMG dice to [3d8+dex+weapon+4].
  • Lvl 9 (20pts): +5 Comprehension. (Up to 650)
  • Lvl 10 (20pts): Change {SP} DMG dice to [3d8+dex+weapon].