Unending Tower
Clusterless
Collection: | Clusterless |
---|---|
Grade: | Red 1 |
Number of Stages: | 3 |
Requirements: | Nothing |
Found in: | Assassin's Guild Library |
Completion Status: | Small and Large Success complete. |
Small Success
Stage 1
- Lvl 1 (2pts): Forceful Strike (Attack) {FS} [HIT: 1d20+str-5, DMG: 1d6+str+weapon] (1 action)
- Lvl 2 (5pts): Change {FS} HIT to [1d20+ str-4].
- Lvl 3 (5pts): Change {FS} HIT to [1d20+ str-3].
- Lvl 4 (5pts): +1 Strength score. (Up to 20)
- Lvl 5 (5pts): Change {FS} HIT to [1d20+ str-2].
- Lvl 6 (5pts): Change {FS} HIT to [1d20+ str-1].
- Lvl 7 (5pts): +1 Strength score. (Up to 20)
- Lvl 8 (5pts): Change {FS} HIT to [1d20+ str].
- Lvl 9 (5pts): Change {FS} DMG to [1d6+str+weapon+1].
- Lvl 10 (5pts): Change {FS} DMG to [1d6+str+weapon+2].
Stage 2
- Lvl 1 (5pts): Simple Block {SB} [If the attack could have been under the user’s AC, increase damage reduction by 2d6 for this attack] (1 reaction)
- Lvl 2 (5pts): Change {SB} dmg reduction to [2d6+1].
- Lvl 3 (5pts): +1 Constitution score. (Up to 20)
- Lvl 4 (5pts): Change {SB} dmg reduction to [2d6+2].
- Lvl 5 (5pts): Change {SB} dmg reduction to [2d6+3].
- Lvl 6 (5pts): +1 Constitution score. (Up to 20)
- Lvl 7 (5pts): Change {SB} dmg reduction to [2d6+con].
- Lvl 8 (5pts): Change {SB} dmg reduction to [2d6+con+1].
- Lvl 9 (5pts): Change {SB} dmg reduction to [2d6+con+2].
- Lvl 10 (5pts): Change {SB} dmg reduction to [2d6+con+3].
Stage 3
- Lvl 1 (8pts): When a forceful strike hits, another forceful strike can be made to a target within 5ft with a [-5] penalty to the HIT roll. {Chain}
- Lvl 2 (8pts): Chain HIT penalty is changed to [-4].
- Lvl 3 (8pts): +1 Strength score. (Up to 30)
- Lvl 4 (8pts): +5 Comprehension. (Up to 200)
- Lvl 5 (8pts): Chain HIT penalty is changed to [-3].
- Lvl 6 (8pts): +1 Strength score. (Up to 30)
- Lvl 7 (8pts): +1 Dexterity score. (Up to 30)
- Lvl 7 (8pts): Chain HIT penalty is changed to [-2].
- Lvl 8 (8pts): +1 Constitution score. (Up to 30)
- Lvl 9 (8pts): +5 Comprehension. (Up to 200)
- Lvl 10 (8pts): Chain HIT penalty is changed to [-1].
Large Success
Stage 1
- Lvl 1 (8pts): +1 Strength score. (Up to 20)
- Lvl 2 (8pts): +5 Comprehension. (Up to 200)
- Lvl 3 (8pts): Change {FS} DMG to [2d6+dex+weapon].
- Lvl 4 (8pts): Change {FS} DMG to [2d6+dex+weapon+1].
- Lvl 5 (8pts): Change {FS} HIT to [1d20+dex+1].
- Lvl 6 (8pts): Change {FS} HIT to [1d20+dex+2].
- Lvl 7 (8pts): Change {FS} DMG to [2d6+dex+weapon+2].
- Lvl 8 (8pts): +5 Comprehension. (Up to 200)
- Lvl 9 (8pts): Change {FS} DMG to [2d6+dex+weapon+3].
- Lvl 10 (8 pts): +5 Comprehension. (Up to 200)
Stage 2
- Lvl 1 (8pts): +1 Strength score. (Up to 20)
- Lvl 2 (8pts): +5 Comprehension. (Up to 200)
- Lvl 3 (8pts): Change {SB} dmg reduction to [2d6+con].
- Lvl 4 (8pts): Change {SB} dmg reduction to [2d6+con+1].
- Lvl 5 (8pts): Change {SP} dmg reduction to [2d6+con+2].
- Lvl 6 (8pts): Change {SP} dmg reduction to [2d6+con+3].
- Lvl 7 (8pts): +1 Strength score. (Up to 20)
- Lvl 8 (8pts): +5 Comprehension. (Up to 200)
- Lvl 9 (8pts): +1 Dexterity score. (Up to 20)
- Lvl 10 (8pts): +1 Dexterity score. (Up to 20)
Stage 3
- Lvl 1 (12pts): +1 Strength score. (Up to 30)
- Lvl 2 (12pts): +5 Comprehension. (Up to 200)
- Lvl 3 (12pts): +3 Max HP. (Up to 120)
- Lvl 4 (12pts): +1 Dexterity score. (Up to 30)
- Lvl 5 (12pts): +1 Strength score. (Up to 30)
- Lvl 6 (12pts): +3 Max HP. (Up to 120)
- Lvl 7 (12pts): +5 Comprehension. (Up to 200)
- Lvl 8 (12pts): +1 Constitution score. (Up to 30)
- Lvl 9 (12pts): +3 Max HP. (Up to 120)
- Lvl 10 (12pts): +1 Dexterity score. (Up to 30)
Small Perfection
Stage 1
- Lvl 1 (12pts): Change {FS} HIT to [1d20+dex+3].
- Lvl 2 (12pts): Change {FS} DMG dice to [3d6+dex+weapon].
- Lvl 3 (12pts): +5 Comprehension. (Up to 400)
- Lvl 4 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+1].
- Lvl 5 (12pts): Change {FS} HIT to [1d20+dex+4].
- Lvl 6 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+2].
- Lvl 7 (12pts): +5 Comprehension. (Up to 400)
- Lvl 8 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+3].
- Lvl 9 (12pts): Change {FS} HIT to [1d20+dex+5].
- Lvl 10 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+4].
Stage 2
- Lvl 1 (12pts): Change {SB} dmg reduction to [3d6+con]
- Lvl 2 (12pts): +1 damage reduction. (Up to 20)
- Lvl 3 (12pts): Change {SB} dmg reduction to [3d6+con+1]
- Lvl 4 (12pts): +5 Comprehension. (Up to 400)
- Lvl 5 (12pts): +1 Reaction. (Up to 5)
- Lvl 6 (12pts): +1 damage reduction. (Up to 20)
- Lvl 7 (12pts): Change {SB} dmg reduction to [3d6+con+2]
- Lvl 8 (12pts): +5 Comprehension. (Up to 400)
- Lvl 9 (12pts): Change {SB} dmg reduction to [3d6+con+3]
- Lvl 10 (12pts): +1 damage reduction. (Up to 20)
Stage 3
- Lvl 1 (15pts): +1 to max chain amount. (with a [-5] penalty to the 2nd chain)
- Lvl 2 (15pts): Second {Chain} HIT penalty is changed to [-4].
- Lvl 3 (15pts): +1 Dexterity score. (Up to 30)
- Lvl 4 (15pts): +5 Comprehension. (Up to 200)
- Lvl 5 (15pts): Second {Chain} HIT penalty is changed to [-3].
- Lvl 6 (15pts): +1 Strength score. (Up to 30)
- Lvl 7 (15pts): Second {Chain} HIT penalty is changed to [-2].
- Lvl 8 (15pts): +1 Constitution score. (Up to 30)
- Lvl 9 (15pts): Second {Chain} HIT penalty is changed to [-1].
- Lvl 10 (15pts): Second {Chain} HIT penalty is changed to [0].
Great Perfection
Stage 1
- Lvl 1 (20pts): Change {FS} HIT to [1d20+dex+9].
- Lvl 2 (20pts): Change {FS} DMG dice to [3d8+dex+weapon].
- Lvl 3 (20pts): +5 Comprehension. (Up to 650)
- Lvl 4 (20pts): Change {FS} HIT to [1d20+str+10].
- Lvl 5 (20pts): Change {FS} DMG dice to [3d8+dex+weapon+2].
- Lvl 6 (20pts): +5 Comprehension. (Up to 650)
- Lvl 7 (20pts): Change {FS} HIT to [1d20+dex+11].
- Lvl 8 (20pts): Change {FS} DMG dice to [3d8+dex+weapon+4].
- Lvl 9 (20pts): +5 Comprehension. (Up to 650)
- Lvl 10 (20pts): Change {FS} DMG dice to [3d8+dex+weapon].