Roguish Repertoire

Rouge Technique Cluster

Collection: Rouge Technique Cluster
Grade: Red 1
Number of Stages: 4
Requirements: Nothing
Found in: Assassin's Guild Library
Completion Status: Small and Large Success complete.

Small Success

Stage 1

  • Lvl 1 (5pts): Cunning Action; The time cost for Dash, Disengage and Hide is now 1 bonus action. This can only be used once per action type per turn. The maximum movement speed that can be obtained using this is 150ft. {CA}
  • Lvl 2 (5pts): +5 Comprehension. (Up to 200)
  • Lvl 3 (5pts): {CA} movement cap is now 160ft.
  • Lvl 4 (5pts): +5 Comprehension. (Up to 200)
  • Lvl 5 (5pts): {CA} movement cap is now 170ft.
  • Lvl 6 (5pts): {CA} movement cap is now 180ft.
  • Lvl 7 (5pts): {CA} movement cap is now 190ft.
  • Lvl 8 (5pts): Gain [1] [d8] hit dice.
  • Lvl 9 (5pts): {CA} movement cap is now 200ft.
  • Lvl 10 (5pts): +5 Comprehension. (Up to 200)

Stage 2

  • Lvl 1 (2pts): Sneak Attack; Once per turn, if and attack uses a finesse or ranged weapon and the attack has advantage then add [1d6] to the damage. {SA}
  • Lvl 2 (5pts): +5 Comprehension. (Up to 200)
  • Lvl 3 (5pts): +2 Max HP. (Up to 40)
  • Lvl 4 (5pts): Gain [1] [d8] hit dice.
  • Lvl 5 (5pts): {SA} DMG bonus is now [2d6].
  • Lvl 6 (5pts): Gain [1] [d8] hit dice.
  • Lvl 7 (5pts): +2 Max HP. (Up to 40)
  • Lvl 8 (5pts): +5 Comprehension. (Up to 200)
  • Lvl 9 (5pts): +1 Dexterity score. (Up to 20)
  • Lvl 10 (5pts): If there is an enemy of the target within 5ft of it, is not incapacitated and this (finesse or ranged) attack does not have disadvantage then {SA} can be used.

Stage 3

  • Lvl 1 (5pts): Uncanny Doge; Reduce an incoming seen attack by [1d6]. (1 reaction) {UD}
  • Lvl 2 (5pts): {UD} DMG reduction is now [1d6+1].
  • Lvl 3 (5pts): +5 Comprehension. (Up to 200)
  • Lvl 4 (5pts): {UD} DMG reduction is now [1d6+2].
  • Lvl 5 (5pts): +1 Dexterity Score. (Up to 20)
  • Lvl 6 (5pts): {UD} DMG reduction is now [1d6+3].
  • Lvl 7 (5pts): Gain [1] [d8] hit dice.
  • Lvl 8 (5pts): {UD} DMG reduction is now [2d6].
  • Lvl 9 (5pts): +3 Max HP. (Up to 40)
  • Lvl 10 (5pts): {UD} DMG reduction is now [2d6+dex mod].

Stage 4

  • Lvl 1 (5pts): Blind Sense; If you are able to hear, you are aware of the location of any hidden or invisible creature within 5ft of you. {BS}
  • Lvl 2 (5pts): +5 Comprehension. (Up to 250)
  • Lvl 3 (5pts): +1 Wisdom score. (Up to 20)
  • Lvl 4 (5pts): +5 Comprehension. (Up to 250)
  • Lvl 5 (5pts): {BS} range is now 10ft.
  • Lvl 6 (5pts): Gain [1] [d8] hit dice.
  • Lvl 7 (5pts): +3 Max HP. (Up to 40)
  • Lvl 8 (5pts): +5 Comprehension. (Up to 250)
  • Lvl 9 (5pts): +1 Wisdom score. (Up to 20)
  • Lvl 10 (5pts): +5 Comprehension. (Up to 250)

Large Success

Stage 1

  • Lvl 1 (8pts): {CA} Hide now has a [+1] stealth bonus.
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): {CA} action limit is now 2 per action type per turn.
  • Lvl 4 (8pts): +2 Max HP. (Up to 40)
  • Lvl 5 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 6 (8pts): {CA} Hide now has a [+2] stealth bonus.
  • Lvl 7 (8pts): Gain [1] [d8] hit dice.
  • Lvl 8 (8pts): {CA} action limit is now 3 per action type per turn.
  • Lvl 9 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 10 (8pts): +2 Max HP. (Up to 40)

Stage 2

  • Lvl 1 (8pts): {SA} DMG bonus is now [2d6+1]
  • Lvl 2 (8pts): +3 Max HP. (Up to 40)
  • Lvl 3 (8pts): {SA} DMG bonus is now [2d6+2]
  • Lvl 4 (8pts): Gain [1] [d8] hit dice.
  • Lvl 5 (8pts): {SA} DMG bonus is now [3d6]
  • Lvl 6 (8pts): +1 Dexterity score. (Up to 20)
  • Lvl 7 (8pts): {SA} DMG bonus is now [3d6+2]
  • Lvl 8 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 9 (8pts): {SA} DMG bonus is now [4d6]
  • Lvl 10 (8pts): +5 Comprehension. (Up to 300)

Stage 3

  • Lvl 1 (8pts): When subjected to an effect that allows a dexterity saving throw to take reduced damage, on a success {UD} can be used to further reduce the damage.
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): {UD} DMG reduction is now [2d6+dex mod+1].
  • Lvl 4 (8pts): +3 Max HP. (Up to 40)
  • Lvl 5 (8pts): {UD} DMG reduction is now [2d6+dex mod+2].
  • Lvl 6 (8pts): Gain [1] [d8] hit dice.
  • Lvl 7 (8pts): {UD} DMG reduction is now [2d6+dex mod+3].
  • Lvl 8 (8pts): +1 Dexterity score. (Up to 20)
  • Lvl 9 (8pts): {UD} DMG reduction is now [3d6+dex mod].
  • Lvl 10 (8pts): +1 Constitution score. (Up to 20)

Stage 4

  • Lvl 1 (8pts): {BS} now counts as sight with regards to attacks in the same time step as the user.
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): +1 Wisdom score. (Up to 20)
  • Lvl 4 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 5 (8pts): +3 Max HP. (Up to 40)
  • Lvl 6 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 7 (8pts): +1 Dexterity score. (Up to 20)
  • Lvl 8 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 9 (8pts): +1 reaction. (Up to 5)
  • Lvl 10 (8pts): +5 Comprehension. (Up to 300)

Small Perfection

Stage 1

  • Lvl 1 (12pts): {CA} Hide now has a [+2] stealth bonus.
  • Lvl 2 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 3 (12pts): {CA} action limit is now 4 per action type per turn.
  • Lvl 4 (12pts): +2 Max HP. (Up to 120)
  • Lvl 5 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 6 (12pts): {CA} Hide now has a [+3] stealth bonus.
  • Lvl 7 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 8 (12pts): +1 Constitution score. (Up to 30)
  • Lvl 9 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 10 (12pts): +2 Max HP. (Up to 60)

Stage 2

  • Lvl 1 (12pts): {SA} bonus damage is now [4d6+3].
  • Lvl 2 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 3 (12pts): {SA} bonus damage is now [5d6].
  • Lvl 4 (12pts): +1 Dexterity score. (Up to 30)
  • Lvl 5 (12pts): {SA} bonus damage is now [5d6+3].
  • Lvl 6 (12pts): +5 Comprehension. (Up to 350)
  • Lvl 7 (12pts): {SA} bonus damage is now [6d6].
  • Lvl 8 (12pts): +4 Max HP. (Up to 120)
  • Lvl 9 (12pts): {SA} bonus damage is now [6d6+3].
  • Lvl 10 (12pts): +1 Dexterity score. (Up to 30)

Stage 3

  • Lvl 1 (12pts): When using {UD}, remove a stack of advantage from the incoming attack.
  • Lvl 2 (12pts): {UD} DMG reduction is now [3d6+dex mod+1].
  • Lvl 3 (12pts): +3 Max HP. (Up to 120)
  • Lvl 4 (12pts): {UD} DMG reduction is now [3d6+dex mod+2].
  • Lvl 5 (12pts): +1 Dexterity score. (Up to 30)
  • Lvl 6 (12pts): {UD} DMG reduction is now [4d6+dex mod].
  • Lvl 7 (12pts): +3 Max HP. (Up to 120)
  • Lvl 8 (12pts): {UD} DMG reduction is now [4d6+dex mod+1].
  • Lvl 9 (12pts): +1 Strength score. (Up to 30)
  • Lvl 10 (12pts): {UD} DMG reduction is now [4d6+dex mod].

Stage 4

  • Lvl 1 (12pts): {BS} now give awareness of the terrain within half of its range as long as there are sounds in the area.
  • Lvl 2 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 3 (12pts): +3 Max HP. (Up to 120)
  • Lvl 4 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 5 (12pts): {BS} range is now 15ft.
  • Lvl 6 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 7 (12pts): +1 Wisdom score. (Up to 30)
  • Lvl 8 (12pts): +5 Comprehension. (Up to 400)
  • Lvl 9 (12pts): +1 Intelligence score. (Up to 30)
  • Lvl 10 (12pts): {BS} range is now 20ft.

Great Perfection

Stage 1

  • Lvl 1 (15pts): {CA} Hide now has a [+4] stealth bonus.
  • Lvl 2 (15pts): +5 Comprehension. (Up to 450)
  • Lvl 3 (15pts): {CA} action limit is now 5 per action type per turn.
  • Lvl 4 (15pts): +2 Max HP. (Up to 120)
  • Lvl 5 (15pts): {CA} movement cap is now 250ft.
  • Lvl 6 (15pts): {CA} Hide now has a [+4] stealth bonus.
  • Lvl 7 (15pts): +5 Comprehension. (Up to 450)
  • Lvl 8 (15pts): +1 Constitution score. (Up to 30)
  • Lvl 9 (15pts): {CA} movement cap is now 300ft.
  • Lvl 10 (15pts): +2 Max HP. (Up to 120)

Stage 2

  • Lvl 1 (15pts): {SA} bonus damage is now [7d6].
  • Lvl 2 (15pts): +5 Comprehension. (Up to 450)
  • Lvl 3 (15pts): {SA} bonus damage is now [7d6+3].
  • Lvl 4 (15pts): +1 Dexterity score. (Up to 30)
  • Lvl 5 (15pts): {SA} bonus damage is now [8d6].
  • Lvl 6 (15pts): +5 Comprehension. (Up to 450)
  • Lvl 7 (15pts): {SA} bonus damage is now [8d6+3].
  • Lvl 8 (15pts): +4 Max HP. (Up to 120)
  • Lvl 9 (15pts): {SA} bonus damage is now [9d6].
  • Lvl 10 (15pts): +1 Dexterity score. (Up to 30)

Stage 3

  • Lvl 1 (15pts): When using {UD}, reduce the incoming attack roll by [2].
  • Lvl 2 (15pts): {UD} DMG reduction is now [4d6+dex mod+3].
  • Lvl 3 (15pts): +3 Max HP. (Up to 120)
  • Lvl 4 (15pts): {UD} DMG reduction is now [5d6+dex mod].
  • Lvl 5 (15pts): +1 Dexterity score. (Up to 30)
  • Lvl 6 (15pts): {UD} DMG reduction is now [5d6+dex mod+3].
  • Lvl 7 (15pts): +3 Max HP. (Up to 120)
  • Lvl 8 (15pts): {UD} DMG reduction is now [5d8+dex mod].
  • Lvl 9 (15pts): +1 Strength score. (Up to 30)
  • Lvl 10 (15pts): {UD} DMG reduction is now [5d8+dex mod+2].

Stage 4

  • Lvl 1 (15pts): {BS} range is now 25ft.
  • Lvl 2 (15pts): +5 Comprehension. (Up to 500)
  • Lvl 3 (15pts): +3 Max HP. (Up to 120)
  • Lvl 4 (15pts): +5 Comprehension. (Up to 500)
  • Lvl 5 (15pts): {BS} range is now 30ft.
  • Lvl 6 (15pts): +5 Comprehension. (Up to 500)
  • Lvl 7 (15pts): +1 Wisdom score. (Up to 30)
  • Lvl 8 (15pts): +5 Comprehension. (Up to 500)
  • Lvl 9 (15pts): +1 Intelligence score. (Up to 30)
  • Lvl 10 (15pts): {BS} range is now 35ft.

Obscure

Stage 1

  • Lvl 1 (30pts): {CA} Hide now has a [+6] stealth bonus.
  • Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 3 (30pts): {CA} action limit is now 6 per action type per turn.
  • Lvl 4 (30pts): +6 Max HP. (Up to 250)
  • Lvl 5 (30pts): +5 Comprehension. (Up to 350)
  • Lvl 6 (30pts): {CA} Hide now has a [+8] stealth bonus.
  • Lvl 7 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 8 (30pts): +1 Constitution score. (Up to 40)
  • Lvl 9 (30pts): +5 Comprehension. (Up to 350)
  • Lvl 10 (30pts): +6 Max HP. (Up to 250)

Stage 2

  • Lvl 1 (30pts): {SA} bonus damage is now [9d6+3].
  • Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 3 (30pts): {SA} bonus damage is now [10d6].
  • Lvl 4 (30pts): +1 Dexterity score. (Up to 40)
  • Lvl 5 (30pts): {SA} bonus damage is now [10d6+3].
  • Lvl 6 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 7 (30pts): {SA} bonus damage is now [10d6+6].
  • Lvl 8 (30pts): +6 Max HP. (Up to 250)
  • Lvl 9 (30pts): {SA} bonus damage is now [10d8].
  • Lvl 10 (30pts): +1 Dexterity score. (Up to 40)

Stage 3

  • Lvl 1 (30pts): When using {UD}, reduce the incoming attack roll by [4].
  • Lvl 2 (30pts): {UD} DMG reduction is now [6d8+dex mod].
  • Lvl 3 (30pts): +5 Max HP. (Up to 250)
  • Lvl 4 (30pts): {UD} DMG reduction is now [6d8+dex mod+3].
  • Lvl 5 (30pts): +1 Dexterity score. (Up to 40)
  • Lvl 6 (30pts): {UD} DMG reduction is now [7d8+dex mod].
  • Lvl 7 (30pts): +5 Max HP. (Up to 250)
  • Lvl 8 (30pts): {UD} DMG reduction is now [7d8+dex mod+3].
  • Lvl 9 (30pts): +1 Strength score. (Up to 40)
  • Lvl 10 (30pts): {UD} DMG reduction is now [8d8+dex mod].

Stage 4

  • Lvl 1 (30pts): {BS} range is now 40ft.
  • Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 3 (30pts): +5 Max HP. (Up to 250)
  • Lvl 4 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 5 (30pts): {BS} range is now 45ft.
  • Lvl 6 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 7 (30pts): +1 Wisdom score. (Up to 40)
  • Lvl 8 (30pts): +5 Comprehension. (Up to 1200)
  • Lvl 9 (30pts): +1 Intelligence score. (Up to 40)
  • Lvl 10 (30pts): {BS} range is now 50ft.

Divine

Stage 1

  • Lvl 1 (60pts): {CA} Hide now has a [+12] stealth bonus.
  • Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 3 (60pts): {CA} action limit is now 8 per action type per turn.
  • Lvl 4 (60pts): +5 Max HP. (Up to 450)
  • Lvl 5 (60pts): {CA} movement cap is now 400ft.
  • Lvl 6 (60pts): {CA} Hide now has a [+16] stealth bonus.
  • Lvl 7 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 8 (60pts): +1 Constitution score. (Up to 60)
  • Lvl 9 (60pts): {CA} movement cap is now 500ft.
  • Lvl 10 (60pts): +5 Max HP. (Up to 450)

Stage 2

  • Lvl 1 (60pts): {SA} bonus damage is now [10d10].
  • Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 3 (60pts): {SA} bonus damage is now [10d10+10].
  • Lvl 4 (60pts): +1 Dexterity score. (Up to 60)
  • Lvl 5 (60pts): {SA} bonus damage is now [15d10].
  • Lvl 6 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 7 (60pts): {SA} bonus damage is now [15d10+10].
  • Lvl 8 (60pts): +5 Max HP. (Up to 450)
  • Lvl 9 (60pts): {SA} bonus damage is now [20d10].
  • Lvl 10 (60pts): +1 Dexterity score. (Up to 60)

Stage 3

  • Lvl 1 (60pts): When using {UD}, reduce the incoming attack roll by [8].
  • Lvl 2 (60pts): {UD} DMG reduction is now [10d8+dex mod].
  • Lvl 3 (60pts): +5 Max HP. (Up to 450)
  • Lvl 4 (60pts): {UD} DMG reduction is now [10d8+dex mod+3].
  • Lvl 5 (60pts): +1 Dexterity score. (Up to 60)
  • Lvl 6 (60pts): {UD} DMG reduction is now [10d10+dex mod].
  • Lvl 7 (60pts): +5 Max HP. (Up to 450)
  • Lvl 8 (60pts): {UD} DMG reduction is now [10d10+dex mod+3].
  • Lvl 9 (60pts): +1 Strength score. (Up to 60)
  • Lvl 10 (60pts): {UD} DMG reduction is now [12d10+dex mod].

Stage 4

  • Lvl 1 (60pts): {BS} range is now 55ft.
  • Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 3 (60pts): +5 Max HP. (Up to 450)
  • Lvl 4 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 5 (60pts): {BS} range is now 60ft.
  • Lvl 6 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 7 (60pts): +1 Wisdom score. (Up to 60)
  • Lvl 8 (60pts): +5 Comprehension. (Up to 1500)
  • Lvl 9 (60pts): +1 Intelligence score. (Up to 60)
  • Lvl 10 (60pts): {BS} range is now 65ft.