Halting Dance

Reaver Technique Cluster

Collection: Martial Technique Collection
Grade: Red 1
Number of Stages: 3
Requirements: Bladed Weapon Group
Found in: Assassin's Guild Library
Completion Status: Large Success complete.

Small Success

Stage 1

  • Lvl 1 (5pts): Redirect Missile; Allows you to catch and throw back any projectile that isn’t fired by a firearm and is small enough to be caught in one hand and throw it back at the enemy for [their hit roll-2]. (1 reaction | Chainable) {RM}
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): +1 Dexterity Score. (Up to 25)
  • Lvl 4 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 5 (8pts): +1 Constitution Score. (Up to 25)
  • Lvl 6 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 7 (8pts): +1 Dexterity Score. (Up to 25)
  • Lvl 8 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 9 (8pts): +1 Constitution Score. (Up to 25)
  • Lvl 10 (8pts): +5 Comprehension. (Up to 300)

Stage 2

  • Lvl 1 (8pts): Grounding Swipe; If a hostile moves past you within 5 feet roll an athletics check against the hostile. If you succeed, then you knock it prone. (1 reaction | Chainable) {GS}
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): +3 Max HP. (Up to 60)
  • Lvl 4 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 5 (8pts): +1 Strength Score. (Up to 25)
  • Lvl 6 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 7 (8pts): +3 Max HP. (Up to 60)
  • Lvl 8 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 9 (8pts): +1 Strength Score. (Up to 25)
  • Lvl 10 (8pts): +5 Comprehension. (Up to 300)

Stage 3

  • Lvl 1 (8pts): Reaver’s Spite; If you are engaged with a Reaver and they have not changed stance for longer than 3 chains against you then you can interrupt and break their next chain. (1 reaction | Chainable) {RS}
  • Lvl 2 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 3 (8pts): +1 Wisdom Score. (Up to 25)
  • Lvl 4 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 5 (8pts): +3 Max HP. (Up to 60)
  • Lvl 6 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 7 (8pts): +1 Wisdom Score. (Up to 25)
  • Lvl 8 (8pts): +5 Comprehension. (Up to 300)
  • Lvl 9 (8pts): +3 Max HP. (Up to 60)
  • Lvl 10 (8pts): +5 Comprehension. (Up to 300)

Large Success

Stage 1

  • Lvl 1 (10pts): {RM} returning hit roll is now [their hit roll-1].
  • Lvl 2 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 3 (10pts): {RM} returning hit roll is now [their hit roll].
  • Lvl 4 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 5 (10pts): +1 Constitution Score. (Up to 30)
  • Lvl 6 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 7 (10pts): +1 Dexterity Score. (Up to 30)
  • Lvl 8 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 9 (10pts): {RM} returning hit roll is now [their hit roll+1].
  • Lvl 10 (10pts): +5 Comprehension. (Up to 350)

Stage 2

  • Lvl 1 (10pts): {GS} now deals [1d4] bludgeoning damage.
  • Lvl 2 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 3 (10pts): +3 Max HP. (Up to 100)
  • Lvl 4 (10pts): {GS} range is now 10ft.
  • Lvl 5 (10pts): +1 Strength Score. (Up to 30)
  • Lvl 6 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 7 (10pts): +3 Max HP. (Up to 100)
  • Lvl 8 (10pts): {GS} now deals [1d4+2] bludgeoning damage.
  • Lvl 9 (10pts): +1 Strength Score. (Up to 30)
  • Lvl 10 (10pts): +5 Comprehension. (Up to 350)

Stage 3

  • Lvl 1 (10pts): {RS} now has a [+1] to the HIT roll.
  • Lvl 2 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 3 (10pts): +1 Wisdom Score. (Up to 30)
  • Lvl 4 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 5 (10pts): +3 Max HP. (Up to 100)
  • Lvl 6 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 7 (10pts): +1 Wisdom Score. (Up to 30)
  • Lvl 8 (10pts): +5 Comprehension. (Up to 350)
  • Lvl 9 (10pts): +3 Max HP. (Up to 60)
  • Lvl 10 (10pts): +1 Reaction. (Up to 5)