Defensive Duellist

Duellist Cluster

Collection: Duellist Cluster
Grade: Red 1
Number of Stages: 2
Requirements: Nothing
Found in: Assassin's Guild Library
Completion Status: Small Success complete.

Small Success

Stage 1

  • Lvl 1 (5pts): Duellist’s Restraint; When the user hits a target but before the damage is rolled, the user can reduce the damage done by [1] damage. This reduces the user’s comprehension score by 10 for this attack. This can only be used once per attack. {DR}
  • Lvl 2 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 3 (8pts): {DR} now reduces damage by [2].
  • Lvl 4 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 5 (8pts): {DR} can be used 2 times per attack.
  • Lvl 6 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 7 (8pts): {DR} now reduces damage by [1d4].
  • Lvl 8 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 9 (8pts): {DR} can be used 3 times per attack.
  • Lvl 10 (8pts): +5 Comprehension. (Up to 250)

Stage 2

  • Lvl 1 (8pts): Duellist’s Prediction; On the user’s turn, an attack can be prepared and aimed at a specific tile (5ft by 5ft). If an enemy attacks from that position, the user rolls an attack roll against the incoming attack. On a success, the damage of the user’s attack is added as damage reduction against the attack. The time cost is the cost of the attack used and 1 reaction. {DP}
  • Lvl 2 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 3 (8pts): {DP} HIT roll now has a +[1]
  • Lvl 4 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 5 (8pts): {DP} HIT roll now has a +[2]
  • Lvl 6 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 7 (8pts): {DP} HIT roll now has a +[3]
  • Lvl 8 (8pts): +5 Comprehension. (Up to 250)
  • Lvl 9 (8pts): {DP} HIT roll now has a +[4]
  • Lvl 10 (8pts): +5 Comprehension. (Up to 250)