**This is an old revision of the document!**
Linking
Art Details
Potency | Primary |
Combination | Optonin |
Overview
Bracers and Rings
Empowerment
Endowment
Variants
Iron
Short Description for Iron linked variations - TODO
Mover Variant
Name | Mover |
Side | Right |
Description | Can pull and push on metals. |
Mechanic |
When linking Iron a Mover will see a series of blue lines linking to metals around them.
The bigger and closer the metal is to you, the more clearer the line is. Pulling and pushing on the individual lines causes the metal its connected to try move away or towards you.
The weight of the object influences how the forces applied to the metal is resolved. If you try pull on a metal, but the metal you pull on is heavier than you, you will instead be pulled towards the metal source. In a similar manner, pushing on something heavier moves you will cause you to move backwards away from the metal source.
When wearing an Iron Bracer, the lines move from the centre of the Movers head to the centre of mass of the metal source.
When wearing an Iron Ring, the lines move from the Ring to the centre of mass of the metal source.
Although Movers aren't able to react fast enough to stop bullets under most circumstances, Movers are able to push on their own bullets with firearms to gain an extra damage bonus.
Attacks with pushed projectiles gain an additional 1d10 damage (+1d10 for every weight class over medium).
This bonus is also applied to your hit roll when flair pushing on the projectiles.
Its also possible for a Mover to activate their Mover sight without the need to Move the metal for a much cheaper Vis price.
Movers cannot detect, push or pull on Nickel and its alloys.
|
Empowered Name | Full Movement |
Empowered Description | Have a much better vision of smaller metals, and the ability to pull/push on metals in the body |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Moving Cost | 5vis | 5vis | 4vis | 4vis | 3vis | 3vis |
Moving Flair Cost | 15vis | 13vis | 11vis | 9vis | 7vis | 5vis |
Mover Sight Cost | 2vis | 2vis | 2vis | 1vis | 1vis | ~0vis |
Copper
Slicker Variant
Name | Slicker |
Side | Right |
Description | Can slick the ground with a substance that controls friction. |
Mechanic | |
Empowered Name | Forceful Slick |
Empowered Description | Can slick at much greater speeds |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Slicking Cost | 2vis/5ft | 2vis/5ft | 2vis/5ft | 3vis/10ft | 1vis/5ft | 1vis/5ft |
Slicking Flair Cost | 10vis | 10vis | 10vis | 8vis | 8vis | 6vis |
Trapping Cost | 10vis/turn | 8vis/turn | 8vis/turn | 6vis/turn | 6vis/turn | 6vis/turn |
Movement Cost | 10vis/turn | 10vis/turn | 8vis/turn | 8vis/turn | 6vis/turn | 6vis/turn |
Tin
Speedster Variant
Name | Speedster |
Side | Right |
Description | Can increased their personal speeds. |
Mechanic | |
Empowered Name | Speed Clone |
Empowered Description | Create a speed clone that can do one simple task while sustained |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Speedster Cost | 40vis | 38vis | 36vis | 34vis | 32vis | 30vis |
Speedster Sustain Cost | 20vis/turn | 20vis/turn | 15vis/turn | 15vis/turn | 10vis/turn | 10vis/turn |
Speedster Flair Cost | 80vis | 78vis | 76vis | 74vis | 72vis | 60vis |
Speedster Flair Sustain Cost | 40vis/turn | 40vis/turn | 35vis/turn | 35vis/turn | 30vis/turn | 30vis/turn |
Zinc
Weightshifter Variant
Name | Weightshift |
Side | Right |
Description | Weightshifters can manipulate their personal weight. |
Mechanic |
You are able to shift your weight class up or down for a designated amount of Vis per shift. For example: if you were the Medium weight class, you could expend 20 Vis to shift yourself down to the Heavy weight class.
|
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Weightshift Cost | 20vis per weight class | 19vis per weight class | 18vis per weight class | 17-vis per weight class | 16-vis per weight class | -15vis per weight class |
Weightshift Sustain Cost | 20* WC difference | 20* WC difference | 18* WC difference | 18* WC difference | 16* WC difference | 16* WC difference |
Silver
Healer Variant
Name | Healer |
Side | Right |
Description | Silver users are able to Heal themselves. |
Mechanic |
Silver Greatly improves the users regenerative properties. Upon use it allows you to heal your lvlD5 plus an additional health bonus depending on whether you flare or not. (See prices below)
|
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Healer Cost | –vis | –vis | 12vis | –vis | –vis | –vis |
Healer Flair Cost | –vis | –vis | 25vis | –vis | –vis | –vis |
Healer HP Gain | –vis/turn | –vis/turn | LvlD5 + 10hp | –vis/turn | –vis/turn | –vis/turn |
Healer Flair HP Gain | –vis/turn | –vis/turn | LvlD5 +25hp | –vis/turn | –vis/turn | –vis/turn |
Aluminium
Heater Variant
Name | Heater |
Side | Right |
Description | Can manipulate heat. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Heater Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Heater Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Heater Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Heater Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Nickel
Voider Variant
Name | Voider |
Side | Right |
Description | Can leech Vis from a target. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Voiding Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Voiding Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Rubidium
Container Variant
Name | Container |
Side | Right |
Description | |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Container Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Container Flair Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Cadmium
Matermind Variant
Name | Mastermind |
Side | Right |
Description | Can store memories within Cadmium bracers. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Mastermind Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Mastermind Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Lead
Infromation
Devourer Variant
Name | Devourer |
Side | Right |
Description | Can turn non-organic material to ash. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Devourer Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Devourer Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Osmium
Unknown Variant
Name | Unknown |
Side | Right |
Description | Unknown. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Abyssite
Beacons Variant
Name | Beacons |
Side | Right |
Description | Can manipulate light. |
Mechanic |
You expend Vis and create a dome of Magical Light or Darkness. This dome is 15ft wide normally or 20ft when flared, the same range as a standard winder bubble.
Dark vision cannot pierce through this kind of darkness.
A creature directly viewing the Light counts as Blinded until line of sight is broken.
|
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Beacon Cost | 20vis | –vis | –vis | –vis | –vis | –vis |
Beacon Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Gold
Seeker Variant
Name | Seeker |
Side | Left |
Description | Can see outlines through walls. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Seeker Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Seeker Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Seeker Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Seeker Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Bismuth
Shifter Variant
Name | Shifter |
Side | Left |
Description | Can manipulate their translucency. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Shifter Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Shifter Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Shifter Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Shifter Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Cobalt
Winder Variant
Name | Winder |
Side | Left |
Description | Can create a bubble of slowed time around them. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Winder Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Winder Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Winder Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Winder Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Platinum
Brute Variant
Name | Brute |
Side | Left |
Description | Increases their internal resilience and pain tolerance. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Brute Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Brute Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Brute Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Brute Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Titanium
Seer Variant
Name | Seer |
Side | Left |
Description | Can see silhouettes of the future. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Seer Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Seer Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Seer Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Seer Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Tungsten
Empowerer Variant
Name | Empowerer |
Side | Left |
Description | Can Empower other linked abilitys. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Empower Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Empower Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Empower Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Empower Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Zirconium
Unknown Variant
Name | Unknown |
Side | Left |
Description | Allows the user to link to another metal when used through a Zircronium bracer. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Palladium
Connecters Variant
Name | Connecters |
Side | Left |
Description | Can be used to store a connection to a target. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Connection Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Connection Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Connection Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Connection Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Iridium
Unknown Variant
Name | Unknown |
Side | Left |
Description | Unknown. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Chromium
Illusionist Variant
Name | Illusionist |
Side | Left |
Description | Allows the user to create illusions. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Illusion Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Illusion Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Illusion Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Illusion Flair Sustain Cost | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn | –vis/turn |
Velrite
Sprout Variant
Name | Sprout |
Side | Left |
Description | Can manipulate the growth of plants. |
Mechanic | |
Empowered Name | |
Empowered Description | |
Empowered Mechanic | |
Endowment Alteration | |
Origin | Korodel |
Costs
| 50Q | 150Q | 200Q | 450Q | 600Q | 1250Q |
Growth Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Growth Flair Cost | –vis | –vis | –vis | –vis | –vis | –vis |
Trivia