Lvl 1 (2pts): Unarmed Strike {US}(Attack) [HIT: 1d20+str-5, DMG: 1d4+str+5] (1 action).
Lvl 2 (2pts): Change {US} HIT to [1d20+str-4].
Lvl 3 (2pts): Change {US} HIT to [1d20+str-3].
Lvl 4 (2pts): Change {US} HIT to [1d20+str-2].
Lvl 5 (3pts): +1 Strength score. (Up to 20)
Lvl 6 (2pts): Change {US} HIT to [1d20+str-1].
Lvl 7 (2pts): Change {US} HIT to [1d20+str].
Lvl 8 (3pts): Change {US} DMG to [1d6+str+5].
Lvl 9 (3pts): +1 Strength score. (Up to 20)
Lvl 10 (3pts): Change {US} DMG to [1d6+str+6].
Lvl 11 (3pts): Change {US} DMG to [1d6+str+7].
Lvl 12 (3pts): Change {US} DMG to [1d6+str+8].
Lvl 13 (3pts): Change {US} DMG to [1d6+str+9].
Lvl 14 (5pts): +5 Comprehension. (Up to 200)