Lvl 1 (2pts): Momentum; After a successful attack, if the damage delt is above [%80 of the maximum damage] (rounded down), another attack can be made with a damage penalty of [4]. Momentum can be used [4] number of times per attack. Momentum cannot be used if Chain has been used (and vice-versa). Damage penalties that are given by Momentum accumlate. {M}
Lvl 2 (5pts): +5 Comprehension. (Up to 200)
Lvl 3 (5pts): {M} threshold is now: [(%80 of the Maximum damage)-1].
Lvl 4 (5pts): +1 Dexterity score. (Up to 20)
Lvl 5 (5pts): {M} threshold is now: [(%80 of the Maximum damage)-2].
Lvl 6 (5pts): +5 Comprehension. (Up to 200)
Lvl 7 (5pts): {M} threshold is now: [(%80 of the Maximum damage)-3].
Lvl 8 (5pts): +1 Dexterity score. (Up to 20)
Lvl 9 (5pts): {M} threshold is now: [(%80 of the Maximum damage)-4].
Lvl 10 (5pts): {M} Momentum Damage Penalty is now: [3].