Lvl 1 (8pts): When the first movmement hits, another first movement can be made to a target within range with a [-5] penalty to the HIT roll. {Chain}
Lvl 2 (8pts): {Chain} HIT penalty is changed to [-4].
Lvl 3 (8pts): +1 Dexterity score. (Up to 30)
Lvl 4 (8pts): +5 Comprehension. (Up to 200)
Lvl 5 (8pts): {Chain} HIT penalty is changed to [-3].
Lvl 6 (8pts): +1 Strength score. (Up to 30)
Lvl 7 (8pts): {Chain} HIT penalty is changed to [-2].
Lvl 8 (8pts): +1 Constitution score. (Up to 30)
Lvl 9 (8pts): {Chain} HIT penalty is changed to [-1].
Lvl 10 (8pts): {Chain} HIT penalty is changed to [0].