Lvl 1 (15pts): Increased Dexterity; The user can increase their dexterity score by [1] for their next roll (has to be made during the users current turn). Useable [1] time per long rest. (1 action) {ID}
Lvl 2 (15pts): +1 Dexterity Score. (Up to 25)
Lvl 3 (15pts): +1 Strength Score. (Up to 25)
Lvl 4 (15pts): {ID} now increases dexterity score by [2].
Lvl 5 (15pts): +1 Dexterity Score. (Up to 25)
Lvl 6 (15pts): +1 Constitution Score. (Up to 25)
Lvl 7 (15pts): +1 Strength Score. (Up to 25)
Lvl 8 (15pts): +1 Dexterity Score. (Up to 25)
Lvl 9 (15pts): +1 Wisdom Score. (Up to 25)
Lvl 10 (15pts): {ID} now costs a bonus action.