Lvl 1 (2pts): Unarmed Strike {US} [HIT: 1d20+str-5, DMG: 1d4+str] (1 action).
Lvl 2 (5pts): Change {US} HIT to [1d20+str-4].
Lvl 3 (5pts): Change {US} HIT to [1d20+str-3].
Lvl 4 (5pts): Change {US} HIT to [1d20+str-2].
Lvl 5 (5pts): +1 Strength score. (Up to 20)
Lvl 6 (5pts): Change {US} HIT to [1d20+str-1].
Lvl 7 (5pts): Change {US} HIT to [1d20+str].
Lvl 8 (5pts): Change {US} DMG to [1d6+str].
Lvl 9 (5pts): +1 Strength score. (Up to 20)
Lvl 10 (5pts): Change {US} DMG to [1d6+str+1].