Lvl 1 (10pts): Throw Sprint; The user may roll an athletics check and gain [(roll-15)ft] movement speed for the rest of their turn. Useable only [1] time per turn. (1 action) {TS}
Lvl 2 (10pts): +5ft Movement Speed. (Up to 50)
Lvl 3 (10pts): +1 Strength Score. (Up to 20)
Lvl 4 (10pts): {TS} movement gain is now [(roll-10)ft]
Lvl 5 (10pts): +5 Comprehension. (Up to 200)
Lvl 6 (10pts): {TS} movement gain is now [(roll-8)ft]
Lvl 7 (10pts): +1 Strength Score. (Up to 20)
Lvl 8 (10pts): {TS} movement gain is now [(roll-5)ft]
Lvl 9 (10pts): +5ft Movement Speed. (Up to 50)
Lvl 10 (10pts): {TS} now cost a bonus action.