~~NOTOC~~ ====== Urban Slinger ====== === Gunslinger Technique Cluster === ^ Collection: | [[rathadel:lists:techniques#Gunslinger Technique Cluster|Gunslinger Technique Cluster]] | ^ Grade: | Red 1 | ^ Number of Stages: | 3 | ^ Requirements: | [[rathadel:weapon_groups:firearm|Firearm]] | ^ Found in: | Assassin's Guild Library, Marksman's Guild | ^ Completion Status: | Small and Large Success complete. | ===== Small Success ===== ==== Stage 1 ==== * Lvl 1 (5pts): Crowd Control; When making a firearm attack against a creature withing 5ft, you can shove the target 10ft. The target then must make a strength saving throw with DC [8+str mod]. {CC} * Lvl 2 (5pts): Being within 5ft of a target no longer imposes disadvantage on firearm attacks. * Lvl 3 (5pts): +4 Max HP. (Up 60) * Lvl 4 (5pts): {CC} DC is now [9+str mod]. * Lvl 5 (5pts): You may use strength instead of dexterity for firearm attacks. * Lvl 6 (5pts): Gain [1] [d8] hit dice. * Lvl 7 (5pts): +4 Max HP. (Up 60) * Lvl 8 (5pts): {CC} DC is now [10+str mod]. * Lvl 9 (5pts): +5 Comprehension. (Up to 200) * Lvl 10 (5pts): +4 Max HP. (Up 60) ==== Stage 2 ==== * Lvl 1 (5pts): Riot Shield; A shield can now be mounted on the forearm giving its standard AC benefit. This still allows for two-handed and/or heavy firearms to be carried and used. * Lvl 2 (5pts): +5 Comprehension. (Up to 200) * Lvl 3 (5pts): +1 AC while wearing armour. * Lvl 4 (5pts): +5 Comprehension. (Up to 200) * Lvl 5 (5pts): +3 Max HP. (Up to 60) * Lvl 6 (5pts): +5 Comprehension. (Up to 200) * Lvl 7 (5pts): +1 Dexterity score. (Up to 20) * Lvl 8 (5pts): +5 Comprehension. (Up to 200) * Lvl 9 (5pts): +3 Max HP. (Up to 60) * Lvl 10 (5pts): +5 Comprehension. (Up to 200) ==== Stage 3 ==== * Lvl 1 (5pts): Master Combatant; While not incapacitated, gain advantage on rolls that knock you prone, push you or cause you to be frightened against your will. * Lvl 2 (5pts): +5 Comprehension. (Up to 200) * Lvl 3 (5pts): +3 Max HP. (Up to 60) * Lvl 4 (5pts): +5 Comprehension. (Up to 200) * Lvl 5 (5pts): +1 Strength score. (Up to 20) * Lvl 6 (5pts): +5 Comprehension. (Up to 200) * Lvl 7 (5pts): +3 Max HP. (Up to 60) * Lvl 8 (5pts): +5 Comprehension. (Up to 200) * Lvl 9 (5pts): +1 Dexterity score. (Up to 20) * Lvl 10 (5pts): You can now ignore any reduction to your move speed.