~~NOTOC~~ ====== Unending Tower ====== === Clusterless === ^ Collection: | [[rathadel:lists:techniques#Clusterless|Clusterless]] | ^ Grade: | Red 1 | ^ Number of Stages: | 3 | ^ Requirements: | Nothing | ^ Found in: | Assassin's Guild Library | ^ Completion Status: | Small and Large Success complete. | ===== Small Success ===== ==== Stage 1 ==== * Lvl 1 (2pts): Forceful Strike (Attack) {FS} [HIT: 1d20+str-5, DMG: 1d6+str+weapon] (1 action) * Lvl 2 (5pts): Change {FS} HIT to [1d20+ str-4]. * Lvl 3 (5pts): Change {FS} HIT to [1d20+ str-3]. * Lvl 4 (5pts): +1 Strength score. (Up to 20) * Lvl 5 (5pts): Change {FS} HIT to [1d20+ str-2]. * Lvl 6 (5pts): Change {FS} HIT to [1d20+ str-1]. * Lvl 7 (5pts): +1 Strength score. (Up to 20) * Lvl 8 (5pts): Change {FS} HIT to [1d20+ str]. * Lvl 9 (5pts): Change {FS} DMG to [1d6+str+weapon+1]. * Lvl 10 (5pts): Change {FS} DMG to [1d6+str+weapon+2]. ==== Stage 2 ==== * Lvl 1 (5pts): Simple Block {SB} [If the attack could have been under the user’s AC, increase damage reduction by 2d6 for this attack] (1 reaction) * Lvl 2 (5pts): Change {SB} dmg reduction to [2d6+1]. * Lvl 3 (5pts): +1 Constitution score. (Up to 20) * Lvl 4 (5pts): Change {SB} dmg reduction to [2d6+2]. * Lvl 5 (5pts): Change {SB} dmg reduction to [2d6+3]. * Lvl 6 (5pts): +1 Constitution score. (Up to 20) * Lvl 7 (5pts): Change {SB} dmg reduction to [2d6+con]. * Lvl 8 (5pts): Change {SB} dmg reduction to [2d6+con+1]. * Lvl 9 (5pts): Change {SB} dmg reduction to [2d6+con+2]. * Lvl 10 (5pts): Change {SB} dmg reduction to [2d6+con+3]. ==== Stage 3 ==== * Lvl 1 (8pts): When a forceful strike hits, another forceful strike can be made to a target within 5ft with a [-5] penalty to the HIT roll. {Chain} * Lvl 2 (8pts): Chain HIT penalty is changed to [-4]. * Lvl 3 (8pts): +1 Strength score. (Up to 30) * Lvl 4 (8pts): +5 Comprehension. (Up to 200) * Lvl 5 (8pts): Chain HIT penalty is changed to [-3]. * Lvl 6 (8pts): +1 Strength score. (Up to 30) * Lvl 7 (8pts): +1 Dexterity score. (Up to 30) * Lvl 7 (8pts): Chain HIT penalty is changed to [-2]. * Lvl 8 (8pts): +1 Constitution score. (Up to 30) * Lvl 9 (8pts): +5 Comprehension. (Up to 200) * Lvl 10 (8pts): Chain HIT penalty is changed to [-1]. ===== Large Success ===== ==== Stage 1 ==== * Lvl 1 (8pts): +1 Strength score. (Up to 20) * Lvl 2 (8pts): +5 Comprehension. (Up to 200) * Lvl 3 (8pts): Change {FS} DMG to [2d6+dex+weapon]. * Lvl 4 (8pts): Change {FS} DMG to [2d6+dex+weapon+1]. * Lvl 5 (8pts): Change {FS} HIT to [1d20+dex+1]. * Lvl 6 (8pts): Change {FS} HIT to [1d20+dex+2]. * Lvl 7 (8pts): Change {FS} DMG to [2d6+dex+weapon+2]. * Lvl 8 (8pts): +5 Comprehension. (Up to 200) * Lvl 9 (8pts): Change {FS} DMG to [2d6+dex+weapon+3]. * Lvl 10 (8 pts): +5 Comprehension. (Up to 200) ==== Stage 2 ==== * Lvl 1 (8pts): +1 Strength score. (Up to 20) * Lvl 2 (8pts): +5 Comprehension. (Up to 200) * Lvl 3 (8pts): Change {SB} dmg reduction to [2d6+con]. * Lvl 4 (8pts): Change {SB} dmg reduction to [2d6+con+1]. * Lvl 5 (8pts): Change {SP} dmg reduction to [2d6+con+2]. * Lvl 6 (8pts): Change {SP} dmg reduction to [2d6+con+3]. * Lvl 7 (8pts): +1 Strength score. (Up to 20) * Lvl 8 (8pts): +5 Comprehension. (Up to 200) * Lvl 9 (8pts): +1 Dexterity score. (Up to 20) * Lvl 10 (8pts): +1 Dexterity score. (Up to 20) ==== Stage 3 ==== * Lvl 1 (12pts): +1 Strength score. (Up to 30) * Lvl 2 (12pts): +5 Comprehension. (Up to 200) * Lvl 3 (12pts): +3 Max HP. (Up to 120) * Lvl 4 (12pts): +1 Dexterity score. (Up to 30) * Lvl 5 (12pts): +1 Strength score. (Up to 30) * Lvl 6 (12pts): +3 Max HP. (Up to 120) * Lvl 7 (12pts): +5 Comprehension. (Up to 200) * Lvl 8 (12pts): +1 Constitution score. (Up to 30) * Lvl 9 (12pts): +3 Max HP. (Up to 120) * Lvl 10 (12pts): +1 Dexterity score. (Up to 30) ===== Small Perfection ===== ==== Stage 1 ==== * Lvl 1 (12pts): Change {FS} HIT to [1d20+dex+3]. * Lvl 2 (12pts): Change {FS} DMG dice to [3d6+dex+weapon]. * Lvl 3 (12pts): +5 Comprehension. (Up to 400) * Lvl 4 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+1]. * Lvl 5 (12pts): Change {FS} HIT to [1d20+dex+4]. * Lvl 6 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+2]. * Lvl 7 (12pts): +5 Comprehension. (Up to 400) * Lvl 8 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+3]. * Lvl 9 (12pts): Change {FS} HIT to [1d20+dex+5]. * Lvl 10 (12pts): Change {FS} DMG dice to [3d6+dex+weapon+4]. ==== Stage 2 ==== * Lvl 1 (12pts): Change {SB} dmg reduction to [3d6+con] * Lvl 2 (12pts): +1 damage reduction. (Up to 20) * Lvl 3 (12pts): Change {SB} dmg reduction to [3d6+con+1] * Lvl 4 (12pts): +5 Comprehension. (Up to 400) * Lvl 5 (12pts): +1 Reaction. (Up to 5) * Lvl 6 (12pts): +1 damage reduction. (Up to 20) * Lvl 7 (12pts): Change {SB} dmg reduction to [3d6+con+2] * Lvl 8 (12pts): +5 Comprehension. (Up to 400) * Lvl 9 (12pts): Change {SB} dmg reduction to [3d6+con+3] * Lvl 10 (12pts): +1 damage reduction. (Up to 20) ==== Stage 3 ==== * Lvl 1 (15pts): +1 to max chain amount. (with a [-5] penalty to the 2nd chain) * Lvl 2 (15pts): Second {Chain} HIT penalty is changed to [-4]. * Lvl 3 (15pts): +1 Dexterity score. (Up to 30) * Lvl 4 (15pts): +5 Comprehension. (Up to 200) * Lvl 5 (15pts): Second {Chain} HIT penalty is changed to [-3]. * Lvl 6 (15pts): +1 Strength score. (Up to 30) * Lvl 7 (15pts): Second {Chain} HIT penalty is changed to [-2]. * Lvl 8 (15pts): +1 Constitution score. (Up to 30) * Lvl 9 (15pts): Second {Chain} HIT penalty is changed to [-1]. * Lvl 10 (15pts): Second {Chain} HIT penalty is changed to [0]. ===== Great Perfection ===== ==== Stage 1 ==== * Lvl 1 (20pts): Change {FS} HIT to [1d20+dex+9]. * Lvl 2 (20pts): Change {FS} DMG dice to [3d8+dex+weapon]. * Lvl 3 (20pts): +5 Comprehension. (Up to 650) * Lvl 4 (20pts): Change {FS} HIT to [1d20+str+10]. * Lvl 5 (20pts): Change {FS} DMG dice to [3d8+dex+weapon+2]. * Lvl 6 (20pts): +5 Comprehension. (Up to 650) * Lvl 7 (20pts): Change {FS} HIT to [1d20+dex+11]. * Lvl 8 (20pts): Change {FS} DMG dice to [3d8+dex+weapon+4]. * Lvl 9 (20pts): +5 Comprehension. (Up to 650) * Lvl 10 (20pts): Change {FS} DMG dice to [3d8+dex+weapon].