~~NOTOC~~ ====== Marksman ====== === Gunslinger Technique Cluster === ^ Collection: | [[rathadel:lists:techniques#Gunslinger Technique Cluster|Gunslinger Technique Cluster]] | ^ Grade: | Red 1 | ^ Number of Stages: | 2 | ^ Requirements: | [[rathadel:weapon_groups:firearm|Firearm]] | ^ Found in: | Assassin's Guild Library, Marksman's Guild | ^ Completion Status: | Small and Large Success complete. | ===== Small Success ===== ==== Stage 1 ==== * Lvl 1 (5pts): Sniper’s Mark; Place a mark on a target for 1 minute or until you attack another creature. Attacks using firearms you make against a creature with this mark have advantage. This can be used [1] time per long rest. (1 bonus action) {SM} * Lvl 2 (5pts): +5 Comprehension. (Up to 200) * Lvl 3 (5pts): +1 Wisdom score. (Up to 20) * Lvl 4 (5pts): +5 Comprehension. (Up to 200) * Lvl 5 (5pts): {SM} usage limit is now [2]. * Lvl 6 (5pts): Gain [1] [d8] hit dice. * Lvl 7 (5pts): {SM} now grants a [1d6] damage bonus to marked targets. * Lvl 8 (5pts): +5 Comprehension. (Up to 200) * Lvl 9 (5pts): +1 Dexterity score. (Up to 20) * Lvl 10 (5pts): +5 Comprehension. (Up to 200) ==== Stage 2 ==== * Lvl 1 (5pts): Interrupting Shot; When a marked creature attacks, you can make a firearm attack against it. This happens before the target’s attack hits. (1 reaction){IS} * Lvl 2 (5pts): +5 Comprehension. (Up to 200) * Lvl 3 (5pts): +1 Wisdom score. (Up to 20) * Lvl 4 (5pts): +5 Comprehension. (Up to 200) * Lvl 5 (5pts): +3 Max HP. (Up to 60) * Lvl 6 (5pts): +5 Comprehension. (Up to 200) * Lvl 7 (5pts): +1 Dexterity score. (Up to 20) * Lvl 8 (5pts): +5 Comprehension. (Up to 200) * Lvl 9 (5pts): +3 Max HP. (Up to 60) * Lvl 10 (5pts): +5 Comprehension. (Up to 200) ===== Large Success ===== ==== Stage 1 ==== * Lvl 1 (8pts): {SM} usage limit is now [3]. * Lvl 2 (8pts): +5 Comprehension. (Up to 250) * Lvl 3 (8pts): {SM} damage bonus is now [1d6+3]. * Lvl 4 (8pts): +1 Dexterity score. (Up to 25) * Lvl 5 (8pts): {SM} usage limit is now [4]. * Lvl 6 (8pts): +5 Comprehension. (Up to 250) * Lvl 7 (8pts): {SM} damage bonus is now [2d6]. * Lvl 8 (8pts): +1 Dexterity score. (Up to 25) * Lvl 9 (8pts): {SM} usage limit is now [5]. * Lvl 10 (8pts): +5 Comprehension. (Up to 250) ==== Stage 2 ==== * Lvl 1 (8pts): {IS} now has a damage bonus of [2]. * Lvl 2 (8pts): +5 Comprehension. (Up to 250) * Lvl 3 (8pts): {IS} now has a damage bonus of [1d4]. * Lvl 4 (8pts): +5 Comprehension. (Up to 250) * Lvl 5 (8pts): {IS} now has a damage bonus of [1d4+2]. * Lvl 6 (8pts): +5 Comprehension. (Up to 250) * Lvl 7 (8pts): {IS} now has a damage bonus of [2d4]. * Lvl 8 (8pts): +5 Comprehension. (Up to 250) * Lvl 9 (8pts): {IS} now has a damage bonus of [2d4+2]. * Lvl 10 (8pts): +5 Comprehension. (Up to 250)