~~NOTOC~~ ====== Fur Cuts ====== === Doryana Technique Cluster === ^ Collection: | [[rathadel:lists:techniques#Martial Technique Collection|Martial Technique Collection]] | ^ Grade: | Red 1 | ^ Number of Stages: | 6 | ^ Requirements: | Claw Weapon | ^ Found in: | The Book Store (Beast Forms) | ^ Completion Status: | Large Success complete. | ===== Small Success ===== ==== Stage 1 ==== * Lvl 1 (10pts): Paw Swipe; HIT: [1d20+dex mod -3]; DMG (slashing): [2d8+claw dmg+dex mod] (1 action | Chainable) {PS} * Lvl 2 (10pts): +5 Comprehension. (Up to 150) * Lvl 3 (10pts): {PS} HIT is now [1d20+dex mod -2]. * Lvl 4 (10pts): +1 Dexterity Score. (Up to 20) * Lvl 5 (10pts): {PS} HIT is now [1d20+dex mod -1]. * Lvl 6 (10pts): +5 Comprehension. (Up to 150) * Lvl 7 (10pts): +1 Dexterity Score. (Up to 20) * Lvl 8 (10pts): {PS} HIT is now [1d20+dex mod]. * Lvl 9 (10pts): +5 Comprehension. (Up to 150) * Lvl 10 (10pts): {PS} HIT is now [1d20+dex mod +1]. ==== Stage 2 ==== * Lvl 1 (10pts): Animal Swirl; The user can decide to reduce the DMG they inflict of any attack in Beast Form by [75%]. Doing so allows the user to chain into another attack. However, each time {AS} is used, the user recieves a [-3] to HIT. {AS} * Lvl 2 (10pts): +5 Comprehension. (Up to 150) * Lvl 3 (10pts): +1 Dexterity Score. (Up to 20) * Lvl 4 (10pts): {AS} reduces the DMG by only [50%]. * Lvl 5 (10pts): +5 Comprehension. (Up to 150) * Lvl 6 (10pts): +1 Strength Score. (Up to 20) * Lvl 7 (10pts): {AS} reduces the DMG by only [25%]. * Lvl 8 (10pts): +5 Comprehension. (Up to 150) * Lvl 9 (10pts): +1 Dexterity Score. (Up to 20) * Lvl 10 (10pts): {AS} HIT penalty is now [-2] per time used. ==== Stage 3 ==== * Lvl 1 (12pts): Bear Block; Can reduce any DMG that can be seen by [2d4]. (1 reaction) {BB} * Lvl 2 (12pts): +5 Comprehension. (Up to 200) * Lvl 3 (12pts): {BB} DMG reduction is now [2d4+1]. * Lvl 4 (12pts): +1 Constitution Score. (Up to 20) * Lvl 5 (12pts): {BB} DMG reduction is now [2d4+2]. * Lvl 6 (12pts): +5 Comprehension. (Up to 200) * Lvl 7 (12pts): {BB} DMG reduction is now [2d4+3]. * Lvl 8 (12pts): +1 Constitution Score. (Up to 20) * Lvl 9 (12pts): {BB} DMG reduction is now [2d4+con mod]. * Lvl 10 (12pts): +5 Comprehension. (Up to 200) ==== Stage 4 ==== * Lvl 1 (12pts): Death Touch; HIT: [1d20+dex mod-2]; DMG (peircing): [1]; This attack must end the current user's turn. If this attack hits the target, the DMG cannot be reduced. If this attack brings the target below 0 health, the target is immediately killed. If used after {AS} has been used, instead of applying the HIT penalty, gain a HIT bonus of the same amount. (1 action | Chainable) {DT} * Lvl 2 (12pts): +5 Comprehension. (Up to 200) * Lvl 3 (12pts): {DT} HIT is now [1d20+dex mod-1]. * Lvl 4 (12pts): +1 Dexterity Score. (Up to 20) * Lvl 5 (12pts): {DT} DMG is now [2]. * Lvl 6 (12pts): +5 Comprehension. (Up to 200) * Lvl 7 (12pts): {DT} HIT is now [1d20+dex mod]. * Lvl 8 (12pts): +1 Dexterity Score. (Up to 20) * Lvl 9 (12pts): {DT} DMG is now [3]. * Lvl 10 (12pts): +5 Comprehension. (Up to 200) ==== Stage 5 ==== * Lvl 1 (15pts): Fox Restraint; During the next chain, the user is guaranteed to not kill or knock out a target as long as the final DMG dealt is less than [10] DMG over the targets remaining health, when this happens, the target will remain at their health before the attack was made or [15] whichever is lowest. This stage has no effect on {DT} if it is used during the chain. (1 bonus action) {FR} * Lvl 2 (15pts): +5 Comprehension. (Up to 250) * Lvl 3 (15pts): +1 Intelligence Score. (Up to 25) * Lvl 4 (15pts): {FR} will not kill or knockout any target if the DMG dealt is less than [11] DMG over the targets health. * Lvl 5 (15pts): +1 Wisdom Score. (Up to 25) * Lvl 6 (15pts): +5 Comprehension. (Up to 250) * Lvl 7 (15pts): {FR} will not kill or knockout any target if the DMG dealt is less than [10+int mod] DMG over the targets health. * Lvl 8 (15pts): +1 Intelligence Score. (Up to 25) * Lvl 9 (15pts): +5 Comprehension. (Up to 250) * Lvl 10 (15pts): {FR} now reduces the targets health to [10] or their health, whichever is lowest. ==== Stage 6 ==== * Lvl 1 (15pts): Stoat Snap; HIT: [1d20+dex mod-3]; DMG (piercing): [2d6+claw dmg+dex mod]; For every [-3] penalty to HIT the user currently has from {AS}, reduce the crit threshold of this attack by 1. (1 action | Chainable) {SS} * Lvl 2 (15pts): {SS} HIT is now [1d20+dex mod-2] * Lvl 3 (15pts): +5 Comprehension. (Up to 250) * Lvl 4 (15pts): {SS} HIT is now [1d20+dex mod-1] * Lvl 5 (15pts): +1 Dexterity Score. (Up to 25) * Lvl 6 (15pts): +5 Comprehension. (Up to 250) * Lvl 7 (15pts): {SS} HIT is now [1d20+dex mod] * Lvl 8 (15pts): +1 Dexterity Score. (Up to 25) * Lvl 9 (15pts): +5 Comprehension. (Up to 250) * Lvl 10 (15pts): {SS} reduces the crit threshold for every [-2] penalty to HIT. ===== Large Success ===== ==== Stage 1 ==== * Lvl 1 (18pts): {PS} DMG is now [2d8+claw dmg+dex mod+1]. * Lvl 2 (18pts): +5 Comprehension. (Up to 250) * Lvl 3 (18pts): {PS} HIT is now [1d20+dex mod +2]. * Lvl 4 (18pts): +1 Dexterity Score. (Up to 25) * Lvl 5 (18pts): {PS} DMG is now [2d8+claw dmg+dex mod+2]. * Lvl 6 (18pts): +5 Comprehension. (Up to 250) * Lvl 7 (18pts): +1 Dexterity Score. (Up to 25) * Lvl 8 (18pts): {PS} DMG is now [2d8+claw dmg+dex mod+3]. * Lvl 9 (18pts): +5 Comprehension. (Up to 250) * Lvl 10 (18pts): {PS} HIT is now [1d20+dex mod +3]. ==== Stage 2 ==== * Lvl 1 (18pts): {AS} reduces the DMG by only [20%]. * Lvl 2 (18pts): +5 Comprehension. (Up to 250) * Lvl 3 (18pts): +1 Dexterity Score. (Up to 25) * Lvl 4 (18pts): +5 Comprehension. (Up to 250) * Lvl 5 (18pts): +1 Strength Score. (Up to 25) * Lvl 6 (18pts): +5 Comprehension. (Up to 250) * Lvl 7 (18pts): {AS} reduces the DMG by only [15%]. * Lvl 8 (18pts): +5 Comprehension. (Up to 250) * Lvl 9 (18pts): +1 Dexterity Score. (Up to 25) * Lvl 10 (18pts): Before an attack, after at least [3] chains using {AS}, the user can decide to deal [10\%] more DMG. However, this ends the users chain. ==== Stage 3 ==== * Lvl 1 (20pts): {BB} DMG reduction is now [2d4+con mod+1]. * Lvl 2 (20pts): +5 Comprehension. (Up to 250) * Lvl 3 (20pts): {BB} DMG reduction is now [2d4+con mod+2]. * Lvl 4 (20pts): +1 Constitution Score. (Up to 25) * Lvl 5 (20pts): {BB} DMG reduction is now [3d4+con mod]. * Lvl 6 (20pts): +5 Comprehension. (Up to 250) * Lvl 7 (20pts): {BB} DMG reduction is now [3d4+con mod+1]. * Lvl 8 (20pts): +1 Constitution Score. (Up to 25) * Lvl 9 (20pts): {BB} DMG reduction is now [3d4+con mod+2]. * Lvl 10 (20pts): +5 Comprehension. (Up to 250) ==== Stage 4 ==== * Lvl 1 (20pts): {DT} DMG is now [5]. * Lvl 2 (20pts): +5 Comprehension. (Up to 300) * Lvl 3 (20pts): {DT} DMG is now [7]. * Lvl 4 (20pts): +1 Dexterity Score. (Up to 30) * Lvl 5 (20pts): {DT} HIT is now [1d20+dex mod+1]. * Lvl 6 (20pts): +5 Comprehension. (Up to 300) * Lvl 7 (20pts): {DT} DMG is now [10]. * Lvl 8 (20pts): +1 Dexterity Score. (Up to 30) * Lvl 9 (20pts): +5 Comprehension. (Up to 300) * Lvl 10 (20pts): {DT} HIT bonus is now [1.5] times the normal reduction to HIT {AS} would have gived. ==== Stage 5 ==== * Lvl 1 (25pts): {FR} will not kill or knockout any target if the DMG dealt is less than [12+int mod] DMG over the targets health. * Lvl 2 (25pts): +5 Comprehension. (Up to 300) * Lvl 3 (25pts): +1 Intelligence Score. (Up to 30) * Lvl 4 (25pts): {FR} will not kill or knockout any target if the DMG dealt is less than [14+int mod] DMG over the targets health. * Lvl 5 (25pts): +1 Wisdom Score. (Up to 30) * Lvl 6 (25pts): {FR} will not kill or knockout any target if the DMG dealt is less than [16+int mod] DMG over the targets health. * Lvl 7 (25pts): +5 Comprehension. (Up to 300) * Lvl 8 (25pts): {FR} now reduces the targets health to [8] or their health, whichever is lowest. * Lvl 9 (25pts): +1 Intelligence Score. (Up to 30) * Lvl 10 (25pts): During a chain where {FR} is used, the user now knows if an attack would have normally knocked out or killed the target. ==== Stage 6 ==== * Lvl 1 (25pts): {SS} DMG is now [2d6+claw dmg+dex mod+1] * Lvl 2 (25pts): +1 Dexterity Score. (Up to 30) * Lvl 3 (25pts): +5 Comprehension. (Up to 300) * Lvl 4 (25pts): {SS} HIT is now [1d20+dex mod+1] * Lvl 5 (25pts): +1 Strength Score. (Up to 30) * Lvl 6 (25pts): +5 Comprehension. (Up to 300) * Lvl 7 (25pts): +1 Dexterity Score. (Up to 30) * Lvl 8 (25pts): {SS} HIT is now [1d20+dex mod+2] * Lvl 9 (25pts): +5 Comprehension. (Up to 300) * Lvl 10 (25pts): {SS} now deals an extra [10] DMG on a crit.