~~NOTOC~~ # Rathadel ====== Rathadel ====== | Type | [[general:universe|Universe]] | | Depth | 4 | | Focus | The Bonds | | Manifestors: | * [[rathadel:manifestors:llfrin|Llfrin]] * [[rathadel:manifestors:boralis|Boralis]] | Rathadel is a standard [[general:universe|Universe]] with 2 native [[general:manifestor|Manifestors]]. For the current known history of Rathadel see: [[rathadel:history|Rathadel History]] *** **For C-Side content see: [[rathadel:cside| Rathadel C-Side Content]]** *** ## Known Locations: ^ World ^ Plain Type ^ Plain Resistance ^ Plain Instability ^ | [[rathadel:locations:boralidin|Boralidin]] | [[general:universe|Material Plain]] | 40 (High) | 5 (Low) | | [[rathadel:locations:glimmeral|Glimmeral]] | [[general:universe|Material Plain]] | 40 (High) | 5 (Low) | | [[rathadel:locations:penthos|Penthos]] | ??? | ??? | ??? | | [[rathadel:locations:dreamscape|The Dreamscape]] | [[general:universe|Demi Plain]] (Dream Plain) | 1 (Very Low) | 40 (Very High) | | [[rathadel:locations:test_space|Redgrave's Testing Realm (Whitesoul)]] | [[general:universe|Demi Plain]] | 1.2 (Low) | 25 (High) | | [[rathadel:locations:ilm|Redgrave's Testing Realm (Land of Ilm)]] | [[general:universe|Demi Plain]] | 5 (Low) | 30 (High) | ## The Four Paths The four paths is a concept that defines four distinct routes that a person could take to reach an immortal or godlike status. * Path 1: [[rathadel:paths:domain|The Domain Path]] * Path 2: [[rathadel:paths:technique|Technique Cultivation]] * Path 3: [[rathadel:paths:body_refining|Body Refining]] * Path 4: [[rathadel:paths:reality_shaping|Reality Shaping]] ### Realms Each pathway has distinct boundaries that mark key milestones of progress, often revealing new paradigms that will strongly shape your understanding of the universe. These partitions along the pathways are known as Realms. A general rule of thumb goes as follows: A person following a specific pathway will be able to defeat large numbers of people who are below them realm-wise, as long as they also follow the same pathway. Realm numbers do not necessarily align between paths. The distance between realms gets larger and larger the further you go. Because of this, realms tend to be broken down into subrealms, this gives clearer insight into the strength and progress a person has. Reaching the end of a realm is often considered a barrier. In order to move past it, you most gain understanding or control of the features of the next realm, bringing you into it as the result. These are called breakthroughs. Subrealms can also require mini breakthroughs, however some are passive to transition past. The knowledge required to breakthrough both realms and subrealms can and often are subjected to Karma locks. ## Campaigns A list of all the campaigns set in Rathadel. ^ Name ^ Identifier ^ Number of Sessions ^ Starting Location^ Number of Players ^ Status ^ | [[rathadel:campaigns:a_side|]] | A Side | 7 | [[rathadel:locations:talaros|]] | 4 | Frozen | | [[rathadel:campaigns:b_side|]] | B Side | 51 | [[rathadel:locations:talaros|]] | 3 | Active | | [[rathadel:campaigns:c_side|]] | C Side | 0 | [[rathadel:locations:yukon|]] | N/A | Not Started | ## Lists Master lists for ease of access! * [[rathadel:lists:weapons|List of all known weapons]] * [[rathadel:lists:weapon_groups|List of all known weapon groups]] * [[rathadel:lists:weapon_properties|List of all known weapon properties]] * [[rathadel:lists:damage|List of all known damage types]] * [[rathadel:lists:techniques|List of all known techniques]] * [[rathadel:lists:abilities|List of all known domain abilities]] * [[rathadel:lists:characters|List of all known notable characters]] * * * ## Legacy Content Outdated or redundant content. Most likely stuff from before the comprehension system was introduced. #### Classes * [[rathadel:classes:reaver|]] * [[rathadel:classes:rogue|]]