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rathadel:techniques:stance_of_the_stone_moutain [2021/04/03 22:17]
reldan
rathadel:techniques:stance_of_the_stone_moutain [2022/01/20 00:03] (current)
reldan
Line 10: Line 10:
 ^  Requirements:​ | [[rathadel:​weapon_groups:​heavy|Heavy Weapon]] that is also a [[rathadel:​weapon_groups:​melee|Melee Weapon]] | ^  Requirements:​ | [[rathadel:​weapon_groups:​heavy|Heavy Weapon]] that is also a [[rathadel:​weapon_groups:​melee|Melee Weapon]] |
 ^  Found in: | Assassin'​s Guild Library | ^  Found in: | Assassin'​s Guild Library |
-^  Completion Status: | Small Success complete. |+^  Completion Status: | Small Success complete ​and stage 1, 2 and 3 to Divine (without perk). |
  
 ===== Small Success ===== ===== Small Success =====
 ==== Stage 1 ==== ==== Stage 1 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (5pts): Spinning Blade; HIT: [1d20+dex mod -5]; DMG: [1d3+blade dmg+str mod]; AOE: [5ft]. (1 action ​| Chainable) {SB} +  * Lvl 1 (5pts): Spinning Blade; HIT: [1d20+dex mod -5]; DMG: [2d6+blade dmg+str mod]; AOE: [5ft]. (1 action) {SB} 
-  *Lvl 2 (5pts): {SB} HIT is now [1d20+dex mod -4]. +  * Lvl 2 (5pts): {SB} HIT is now [1d20+dex mod -4]. 
-  *Lvl 3 (5pts): +5 Comprehension. (Up to 200) +  * Lvl 3 (5pts): +5 Comprehension. (Up to 200) 
-  *Lvl 4 (5pts): {SB} HIT is now [1d20+dex mod -3]. +  * Lvl 4 (5pts): {SB} HIT is now [1d20+dex mod -3]. 
-  *Lvl 5 (5pts): +1 Strength score. (Up to 20) +  * Lvl 5 (5pts): +1 Strength score. (Up to 20) 
-  *Lvl 6 (5pts): {SB} HIT is now [1d20+dex mod -2]. +  * Lvl 6 (5pts): {SB} HIT is now [1d20+dex mod -2]. 
-  *Lvl 7 (5pts): Gain [1] [d10] hit dice. +  * Lvl 7 (5pts): Gain [1] [d10] hit dice. 
-  *Lvl 8 (5pts): {SB} HIT is now [1d20+dex mod -1]. +  * Lvl 8 (5pts): {SB} HIT is now [1d20+dex mod -1]. 
-  *Lvl 9 (5pts): +1 Constitution score. (Up to 20) +  * Lvl 9 (5pts): +1 Constitution score. (Up to 20) 
-  *Lvl 10 (5pts): {SB} HIT is now [1d20+dex mod].+  * Lvl 10 (5pts): {SB} HIT is now [1d20+dex mod].
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 2 ==== ==== Stage 2 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (5pts): Stone River; Roll a dexterity check against the opponent’s hit roll. On a success, raise your AC by 4 for this attack. (1 reaction ​| Chainable) {SR} +  * Lvl 1 (5pts): Stone River; Roll a dexterity check against the opponent’s hit roll. On a success, raise your AC by 4 for the upcoming ​attack. (1 reaction) {SR} 
-  *Lvl 2 (5pts): +5 Comprehension. (Up to 250+  * Lvl 2 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 3 (5pts): +2 Max HP. (Up to 40) +  * Lvl 3 (5pts): +2 Max HP. (Up to 40) 
-  *Lvl 4 (5pts): +5 Comprehension. (Up to 250+  * Lvl 4 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 5 (5pts): +1 Strength score. (Up to 20) +  * Lvl 5 (5pts): +1 Strength score. (Up to 20) 
-  *Lvl 6 (5pts): +5 Comprehension. (Up to 250+  * Lvl 6 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 7 (5pts): +2 Max HP. (Up to 40) +  * Lvl 7 (5pts): +2 Max HP. (Up to 40) 
-  *Lvl 8 (5pts): +5 Comprehension. (Up to 250+  * Lvl 8 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 9 (5pts): +1 Constitution score. (Up to 20) +  * Lvl 9 (5pts): +1 Constitution score. (Up to 20) 
-  *Lvl 10 (5pts): +5 Comprehension. (Up to 250)+  * Lvl 10 (5pts): +5 Comprehension. (Up to 200)
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 3 ==== ==== Stage 3 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (5pts): Wind of the Valley; Roll a dexterity check against the incoming hit roll plus 5. On a success, reduce the incoming damage by [3d6]. (1 reaction ​| Chainable) {WV} +  * Lvl 1 (5pts): Wind of the Valley; Roll a dexterity check against the incoming hit roll plus 5. On a success, reduce the incoming damage by [3d6]. (1 reaction) {WV} 
-  *Lvl 2 (5pts): {WV} DMG reduction is now [3d6+1]. +  * Lvl 2 (5pts): {WV} DMG reduction is now [3d6+1]. 
-  *Lvl 3 (5pts): +5 Comprehension. (Up to 250+  * Lvl 3 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 4 (5pts): {WV} DMG reduction is now [3d6+2]. +  * Lvl 4 (5pts): {WV} DMG reduction is now [3d6+2]. 
-  *Lvl 5 (5pts): +3 Max HP. (Up to 60) +  * Lvl 5 (5pts): +3 Max HP. (Up to 60) 
-  *Lvl 6 (5pts): {WV} DMG reduction is now [3d6+3]. +  * Lvl 6 (5pts): {WV} DMG reduction is now [3d6+3]. 
-  *Lvl 7 (5pts): +3 Max HP. (Up to 60) +  * Lvl 7 (5pts): +3 Max HP. (Up to 60) 
-  *Lvl 8 (5pts): {WV} DMG reduction is now [3d6+4]. +  * Lvl 8 (5pts): {WV} DMG reduction is now [3d6+4]. 
-  *Lvl 9 (5pts): +5 Comprehension. (Up to 250+  * Lvl 9 (5pts): +5 Comprehension. (Up to 200
-  *Lvl 10 (5pts): {WV} DMG reduction is now [4d6].+  * Lvl 10 (5pts): {WV} DMG reduction is now [4d6].
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 4 ==== ==== Stage 4 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (8pts): Ground Slam; AOE: [5ft]; Knockback(KB):​ [5ft]; Requires a great sword (1 action ​| Chainable) {GS} +  * Lvl 1 (8pts): Ground Slam; AOE: [5ft]; Knockback(KB): ​Attacker Rolls strength at advantage against targets strength, on success they get moved back [5ft]; Requires a great sword (1 action) {GS} 
-  *Lvl 2 (8pts): +5 Comprehension. (Up to 300+  * Lvl 2 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 3 (8pts): +3 Max HP. (Up to 60) +  * Lvl 3 (8pts): +3 Max HP. (Up to 60) 
-  *Lvl 4 (8pts): +5 Comprehension. (Up to 300+  * Lvl 4 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 5 (8pts): +1 Dexterity score. (Up to 25) +  * Lvl 5 (8pts): +1 Dexterity score. (Up to 25) 
-  *Lvl 6 (8pts): +5 Comprehension. (Up to 300+  * Lvl 6 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 7 (8pts): +3 Max HP. (Up to 60) +  * Lvl 7 (8pts): +3 Max HP. (Up to 60) 
-  *Lvl 8 (8pts): +5 Comprehension. (Up to 300+  * Lvl 8 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 9 (8pts): +1 Strength score. (Up to 25) +  * Lvl 9 (8pts): +1 Strength score. (Up to 25) 
-  *Lvl 10 (8pts): +5 Comprehension. (Up to 300)+  * Lvl 10 (8pts): +5 Comprehension. (Up to 250)
 </​WRAP>​ </​WRAP>​
- 
  
 ==== Stage 5 ==== ==== Stage 5 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (8pts): Whirlwind; HIT: [1d20+str mod -5]; DMG(slashing):​ [2d3+blade dmg+str mod]; Knockback(KB):​ [5]ft (1 action ​| Chainable) {W} +  * Lvl 1 (8pts): Whirlwind; HIT: [1d20+str mod -5]; DMG(slashing):​ [2d8+blade dmg+str mod]; Knockback(KB): ​Attacker Rolls strength at advantage against targets strength, on success they get moved back [5]ft  (1 action) {W} 
-  *Lvl 2 (8pts): {W} HIT is now [1d20+str mod -4]. +  * Lvl 2 (8pts): {W} HIT is now [1d20+str mod -4]. 
-  *Lvl 3 (8pts): +3 Max HP. (Up to 60) +  * Lvl 3 (8pts): +3 Max HP. (Up to 60) 
-  *Lvl 4 (8pts): {W} HIT is now [1d20+str mod -3]. +  * Lvl 4 (8pts): {W} HIT is now [1d20+str mod -3]. 
-  *Lvl 5 (8pts): +5 Comprehension. (Up to 300+  * Lvl 5 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 6 (8pts): {W} HIT is now [1d20+str mod -2]. +  * Lvl 6 (8pts): {W} HIT is now [1d20+str mod -2]. 
-  *Lvl 7 (8pts): +3 Max HP. (Up to 60) +  * Lvl 7 (8pts): +3 Max HP. (Up to 60) 
-  *Lvl 8 (8pts): {W} HIT is now [1d20+str mod -1]. +  * Lvl 8 (8pts): {W} HIT is now [1d20+str mod -1]. 
-  *Lvl 9 (8pts): +5 Comprehension. (Up to 300+  * Lvl 9 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 10 (8pts): {W} HIT is now [1d20+str mod].+  * Lvl 10 (8pts): {W} HIT is now [1d20+str mod].
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 6 ==== ==== Stage 6 ====
 <WRAP leftalign>​ <WRAP leftalign>​
-  *Lvl 1 (10pts): Blissful Melody; DMG reduction [6d8]; Cooldown(CD):​ [6turns] (1 reaction ​| Chainable) {BM} +  * Lvl 1 (8pts): Blissful Melody; DMG reduction [6d8]; Cooldown(CD):​ [6turns] (1 reaction) {BM} 
-  *Lvl 2 (10pts): {BM} DMG reduction is now [6d8+2]. +  * Lvl 2 (8pts): {BM} DMG reduction is now [6d8+2]. 
-  *Lvl 3 (10pts): +5 Comprehension. (Up to 300+  * Lvl 3 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 4 (10pts): {BM} DMG reduction is now [6d8+4]. +  * Lvl 4 (8pts): {BM} DMG reduction is now [6d8+4]. 
-  *Lvl 5 (10pts): +4 Max HP. (Up to 60) +  * Lvl 5 (8pts): +4 Max HP. (Up to 60) 
-  *Lvl 6 (10pts): {BM} DMG reduction is now [7d8]. +  * Lvl 6 (8pts): {BM} DMG reduction is now [7d8]. 
-  *Lvl 7 (10pts): +5 Comprehension. (Up to 300+  * Lvl 7 (8pts): +5 Comprehension. (Up to 250
-  *Lvl 8 (10pts): {BM} DMG reduction is now [7d8+2]. +  * Lvl 8 (8pts): {BM} DMG reduction is now [7d8+2]. 
-  *Lvl 9 (10pts): +4 Max HP. (Up to 60) +  * Lvl 9 (8pts): +4 Max HP. (Up to 60) 
-  *Lvl 10 (10pts): {BM} DMG reduction is now [7d8+4].+  * Lvl 10 (8pts): {BM} DMG reduction is now [7d8+4].
 </​WRAP>​ </​WRAP>​
  
 +===== Large Success =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): {SB} DMG is now [2d6+blade dmg+str mod+1].
 +  * Lvl 2 (8pts): +1 Constitution score. (Up to 25)
 +  * Lvl 3 (8pts): +5 Comprehension. (Up to 250)
 +  * Lvl 4 (8pts): {SB} DMG is now [2d6+blade dmg+str mod+2].
 +  * Lvl 5 (8pts): +1 Strength score. (Up to 25)
 +  * Lvl 6 (8pts): +5 Comprehension. (Up to 250)
 +  * Lvl 7 (8pts): {SB} DMG is now [2d6+blade dmg+str mod+3].
 +  * Lvl 8 (8pts): Gain [1] [d10] hit dice.
 +  * Lvl 9 (8pts): +1 Constitution score. (Up to 25)
 +  * Lvl 10 (8pts): {SB} DMG is now [2d6+blade dmg+str mod+4].
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): {SR}'s Dexterity Check now has a [+1] bonus.
 +  * Lvl 2 (8pts): +5 Comprehension. (Up to 250)
 +  * Lvl 3 (8pts): +2 Max HP. (Up to 40)
 +  * Lvl 4 (8pts): {SR}'s Dexterity Check now has a [+2] bonus.
 +  * Lvl 5 (8pts): +1 Strength score. (Up to 25)
 +  * Lvl 6 (8pts): +5 Comprehension. (Up to 250)
 +  * Lvl 7 (8pts): {SR}'s Dexterity Check now has a [+3] bonus.
 +  * Lvl 8 (8pts): +5 Comprehension. (Up to 250)
 +  * Lvl 9 (8pts): +1 Constitution score. (Up to 25)
 +  * Lvl 10 (8pts): {SR}'s Dexterity Check now has a [+4] bonus.
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): {WV}'s Damage Reduction is now [4d6+1].
 +  * Lvl 2 (8pts): +5 Comprehension.(Up to 250)
 +  * Lvl 3 (8pts): {WV}'s Damage Reduction is now [4d6+2].
 +  * Lvl 4 (8pts): +3 Max HP. (Up to 60)
 +  * Lvl 5 (8pts): +5 Comprehension.(Up to 250)
 +  * Lvl 6 (8pts): WV}'s Damage Reduction is now [4d6+3].{
 +  * Lvl 7 (8pts): +5 Comprehension.(Up to 250)
 +  * Lvl 8 (8pts): {WV}'s Damage Reduction is now [4d6+4].
 +  * Lvl 9 (8pts): +3 Max HP. (Up to 60)
 +  * Lvl 10 (8pts): {WV}'s Damage Reduction is now [5d6].
 +</​WRAP>​
 +
 +===== Small Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 3 (12pts): +1 to Heavy Weapon HIT. (Up to 10)
 +  * Lvl 4 (12pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 5 (12pts): +1 Strength score. (Up to 30)
 +  * Lvl 6 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 7 (12pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 8 (12pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 10 (12pts): +1 to Heavy Weapon DMG. (Up to 30)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): {SR}'s Dexterity Check now has a [+5] bonus.
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 3 (12pts): +1 Strength score. (Up to 30)
 +  * Lvl 4 (12pts): {SR}'s Dexterity Check now has a [+6] bonus.
 +  * Lvl 5 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 6 (12pts): {SR} now reduces the upcoming attack'​s damage by [2d4+str mod].
 +  * Lvl 7 (12pts): {SR}'s Dexterity Check now has a [+7] bonus.
 +  * Lvl 8 (12pts): +5 Comprehension. (Up to 300)
 +  * Lvl 9 (12pts): +1 Constitution score. (Up to 30)
 +  * Lvl 10 (12pts): {SR}'s Dexterity Check now has a [+8] bonus.
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): {WV}'s Damage Reduction is now [5d6+1].
 +  * Lvl 2 (12pts): +3 Max HP. (Up to 80)
 +  * Lvl 3 (12pts): {WV}'s Damage Reduction is now [5d6+2].
 +  * Lvl 4 (12pts): +1 to Heavy Weapon HIT. (Up to 10)
 +  * Lvl 5 (12pts): +3 Max HP. (Up to 80)
 +  * Lvl 6 (12pts): {WV}'s Damage Reduction is now [5d6+3].
 +  * Lvl 7 (12pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 8 (12pts): {WV}'s Damage Reduction is now [5d6+4].
 +  * Lvl 9 (12pts): +3 Max HP. (Up to 80)
 +  * Lvl 10 (12pts): {WV}'s Damage Reduction is now [6d6].
 +</​WRAP>​
 +
 +===== Great Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): +1 to Heavy Weapon HIT. (Up to 10)
 +  * Lvl 2 (15pts): +1 Constitution score. (Up to 35)
 +  * Lvl 3 (15pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 4 (15pts): +5 Comprehension. (Up to 350)
 +  * Lvl 5 (15pts): +1 to Heavy Weapon HIT. (Up to 10)
 +  * Lvl 6 (15pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 7 (15pts): +1 Strength score. (Up to 35)
 +  * Lvl 8 (15pts): +1 to Heavy Weapon HIT. (Up to 10)
 +  * Lvl 9 (15pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 10 (15pts): {SB}'s AOE is now [10ft].
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): {SR}'s Dexterity Check now has a [+9] bonus.
 +  * Lvl 2 (15pts): +5 Comprehension. (Up to 350)
 +  * Lvl 3 (15pts): +1 Constitution score. (Up to 35)
 +  * Lvl 4 (15pts): {SR}'s Dexterity Check now has a [+10] bonus.
 +  * Lvl 5 (15pts): {SR} now reduces the upcoming attack'​s damage by [3d4+str mod].
 +  * Lvl 6 (15pts): +5 Comprehension. (Up to 350)
 +  * Lvl 7 (15pts): {SR}'s Dexterity Check now has a [+11] bonus.
 +  * Lvl 8 (15pts): +5 Comprehension. (Up to 350)
 +  * Lvl 9 (15pts): +1 Strength score. (Up to 35)
 +  * Lvl 10 (15pts): {SR}'s Dexterity Check now has a [+12] bonus.
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): {WV}'s Damage Reduction is now [6d6+1].
 +  * Lvl 2 (15pts): +3 Max HP. (Up to 80)
 +  * Lvl 3 (15pts): {WV}'s Damage Reduction is now [6d6+2].
 +  * Lvl 4 (15pts): +1 to Heavy Weapon DMG. (Up to 30)
 +  * Lvl 5 (15pts): +3 Max HP. (Up to 80)
 +  * Lvl 6 (15pts): {WV}'s Damage Reduction is now [6d6+3].
 +  * Lvl 7 (15pts): {WV}'s Dexterity Check Bonus increases by [1].
 +  * Lvl 8 (15pts): {WV}'s Damage Reduction is now [6d6+4].
 +  * Lvl 9 (15pts): +3 Max HP. (Up to 80)
 +  * Lvl 10 (15pts): {WV}'s Damage Reduction is now [7d6].
 +</​WRAP>​
 +
 +===== Obscure =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 2 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 3 (30pts): +1 Strength score. (Up to 40)
 +  * Lvl 4 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 5 (30pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 6 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 7 (30pts): +5 Comprehension. (Up to 400)
 +  * Lvl 8 (30pts): +1 Constitution score. (Up to 40)
 +  * Lvl 9 (30pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 10 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): {SR}'s Dexterity Check now has a [+13] bonus.
 +  * Lvl 2 (30pts): +1 Constitution score. (Up to 40)
 +  * Lvl 3 (30pts): +5 Comprehension. (Up to 400)
 +  * Lvl 4 (30pts): {SR}'s Dexterity Check now has a [+14] bonus.
 +  * Lvl 5 (30pts): {SR} now reduces the upcoming attack'​s damage by [4d4+str mod].
 +  * Lvl 6 (30pts): +1 Strength score. (Up to 40)
 +  * Lvl 7 (30pts): {SR}'s Dexterity Check now has a [+15] bonus.
 +  * Lvl 8 (30pts): +1 Constitution score. (Up to 40)
 +  * Lvl 9 (30pts): +5 Comprehension. (Up to 400)
 +  * Lvl 10 (30pts): {SR}'s Dexterity Check now has a [+16] bonus.
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): {WV}'s Damage Reduction is now [7d6+1].
 +  * Lvl 2 (30pts): +3 Max HP. (Up to 100)
 +  * Lvl 3 (30pts): {WV}'s Damage Reduction is now [7d6+2].
 +  * Lvl 4 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 5 (30pts): +3 Max HP. (Up to 100)
 +  * Lvl 6 (30pts): {WV}'s Damage Reduction is now [7d6+3].
 +  * Lvl 7 (30pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 8 (30pts): {WV}'s Damage Reduction is now [7d6+4].
 +  * Lvl 9 (30pts): +3 Max HP. (Up to 100)
 +  * Lvl 10 (30pts): {WV}'s Damage Reduction is now [8d6].
 +</​WRAP>​
 +
 +===== Divine =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 2 (60pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 3 (60pts): +1 Strength score. (Up to 50)
 +  * Lvl 4 (60pts): +5 Comprehension. (Up to 450)
 +  * Lvl 5 (60pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 6 (60pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 7 (60pts): +1 Constitution score. (Up to 50)
 +  * Lvl 8 (60pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 9 (60pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 10 (60pts): TODO
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): {SR}'s Dexterity Check now has a [+17] bonus.
 +  * Lvl 2 (60pts): +1 Constitution score. (Up to 50)
 +  * Lvl 3 (60pts): +5 Comprehension. (Up to 450)
 +  * Lvl 4 (60pts): {SR}'s Dexterity Check now has a [+18] bonus.
 +  * Lvl 5 (60pts): {SR} now reduces the upcoming attack'​s damage by [5d4+str mod].
 +  * Lvl 6 (60pts): +1 Strength score. (Up to 50)
 +  * Lvl 7 (60pts): {SR}'s Dexterity Check now has a [+19] bonus.
 +  * Lvl 8 (60pts): +5 Comprehension. (Up to 450)
 +  * Lvl 9 (60pts): +1 Constitution score. (Up to 50)
 +  * Lvl 10 (60pts): TODO
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): {WV}'s Damage Reduction is now [8d6+1].
 +  * Lvl 2 (60pts): +3 Max HP. (Up to 120)
 +  * Lvl 3 (60pts): {WV}'s Damage Reduction is now [8d6+2].
 +  * Lvl 4 (60pts): +1 to Heavy Weapon HIT. (Up to 15)
 +  * Lvl 5 (60pts): +3 Max HP. (Up to 120)
 +  * Lvl 6 (60pts): {WV}'s Damage Reduction is now [8d6+3].
 +  * Lvl 7 (60pts): +1 to Heavy Weapon DMG. (Up to 50)
 +  * Lvl 8 (60pts): {WV}'s Damage Reduction is now [8d6+4].
 +  * Lvl 9 (60pts): +3 Max HP. (Up to 120)
 +  * Lvl 10 (60pts): TODO
 +</​WRAP>​
  
 </​WRAP>​ </​WRAP>​
 </​WRAP>​ </​WRAP>​