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rathadel:techniques:sixteen_movements_of_the_sword [2021/04/15 16:36]
dugging
rathadel:techniques:sixteen_movements_of_the_sword [2021/11/08 20:45] (current)
reldan
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   * Lvl 9 (5pts): Change {SM} dmg reduction to [1d6+con+2].   * Lvl 9 (5pts): Change {SM} dmg reduction to [1d6+con+2].
   * Lvl 10 (5pts): +5 Comprehension. (Up to 200)   * Lvl 10 (5pts): +5 Comprehension. (Up to 200)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): When the first movmement hits, another first movement can be made to a target within range with a [-5] penalty to the HIT roll. {Chain}
 +  * Lvl 2 (8pts): {Chain} HIT penalty is changed to [-4].
 +  * Lvl 3 (8pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 4 (8pts): +5 Comprehension. (Up to 200)
 +  * Lvl 5 (8pts): {Chain} HIT penalty is changed to [-3].
 +  * Lvl 6 (8pts): +1 Strength score. (Up to 30)
 +  * Lvl 7 (8pts): {Chain} HIT penalty is changed to [-2].
 +  * Lvl 8 (8pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (8pts): {Chain} HIT penalty is changed to [-1].
 +  * Lvl 10 (8pts): {Chain} HIT penalty is changed to [0].
 </​WRAP>​ </​WRAP>​
  
Line 54: Line 68:
   * Lvl 9 (8pts): +1 Dexterity score. (Up to 20)   * Lvl 9 (8pts): +1 Dexterity score. (Up to 20)
   * Lvl 10 (8pts): +5 Comprehension. (Up to 250)   * Lvl 10 (8pts): +5 Comprehension. (Up to 250)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): +1 Strength score. (Up to 20)
 +  * Lvl 2 (8pts): +5 Comprehension. (Up to 200)
 +  * Lvl 3 (8pts): Change {SM} dmg reduction to [2d6+con].
 +  * Lvl 4 (8pts): Change {SM} dmg reduction to [2d6+con+1].
 +  * Lvl 5 (8pts): Change {SM} dmg reduction to [2d6+con+2].
 +  * Lvl 6 (8pts): Change {SM} dmg reduction to [2d6+con+3].
 +  * Lvl 7 (8pts): +1 Strength score. (Up to 20)
 +  * Lvl 8 (8pts): +5 Comprehension. (Up to 200)
 +  * Lvl 9 (8pts): +1 Dexterity score. (Up to 20)
 +  * Lvl 10 (8pts): +1 Dexterity score. (Up to 20)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): +1 Strength score. (Up to 30)
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 200)
 +  * Lvl 3 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 4 (12pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 5 (12pts): +1 Strength score. (Up to 30)
 +  * Lvl 6 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 7 (12pts): +5 Comprehension. (Up to 200)
 +  * Lvl 8 (12pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 10 (12pts): +1 Dexterity score. (Up to 30)
 +</​WRAP>​
 +
 +===== Small Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 2 (12pts): +1 to Sword DMG. (Up to 30)
 +  * Lvl 3 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 4 (12pts): Change {FM} DMG dice to [3d6+dex+weapon].
 +  * Lvl 5 (12pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 6 (12pts): +1 to Sword DMG. (Up to 30)
 +  * Lvl 7 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 8 (12pts): Change {FM} DMG dice to [3d6+dex+weapon+1].
 +  * Lvl 9 (12pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 10 (12pts): +1 to Sword DMG. (Up to 30)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): Change {SM} dmg reduction to [3d6+con]
 +  * Lvl 2 (12pts): +1 damage reduction. (Up to 20)
 +  * Lvl 3 (12pts): Change {SM} dmg reduction to [3d6+con+1]
 +  * Lvl 4 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 5 (12pts): +1 Reaction. (Up to 5)
 +  * Lvl 6 (12pts): +1 damage reduction. (Up to 20)
 +  * Lvl 7 (12pts): Change {SM} dmg reduction to [3d6+con+2]
 +  * Lvl 8 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 9 (12pts): Change {SM} dmg reduction to [3d6+con+3]
 +  * Lvl 10 (12pts): +1 damage reduction. (Up to 20)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): +1 to max chain amount. (with a [-5] penalty to the 2nd chain)
 +  * Lvl 2 (15pts): Second {Chain} HIT penalty is changed to [-4].
 +  * Lvl 3 (15pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 4 (15pts): +5 Comprehension. (Up to 200)
 +  * Lvl 5 (15pts): Second {Chain} ​ HIT penalty is changed to [-3].
 +  * Lvl 6 (15pts): +1 Strength score. (Up to 30)
 +  * Lvl 7 (15pts): Second {Chain} ​ HIT penalty is changed to [-2].
 +  * Lvl 8 (15pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (15pts): Second {Chain} ​ HIT penalty is changed to [-1].
 +  * Lvl 10 (15pts): Second {Chain} ​ HIT penalty is changed to [0].
 +</​WRAP>​
 +
 +===== Great Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (20pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 2 (20pts): Change {FM} DMG dice to [3d6+dex+weapon+3].
 +  * Lvl 3 (20pts): +5 Comprehension. (Up to 650)
 +  * Lvl 4 (20pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 5 (20pts): +1 to Sword DMG. (Up to 30)
 +  * Lvl 6 (20pts): +5 Comprehension. (Up to 650)
 +  * Lvl 7 (20pts): +1 to Sword HIT rolls. (Up to 10)
 +  * Lvl 8 (20pts): Change {FM} DMG dice to [3d8+dex+weapon].
 +  * Lvl 9 (20pts): +5 Comprehension. (Up to 650)
 +  * Lvl 10 (20pts): +1 to Sword DMG. (Up to 30)
 </​WRAP>​ </​WRAP>​
  
 </​WRAP>​ </​WRAP>​
 </​WRAP>​ </​WRAP>​