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rathadel:techniques:roguish_repertoire [2021/04/15 16:42]
dugging created
rathadel:techniques:roguish_repertoire [2021/09/11 15:04] (current)
reldan Swapped 1st and 2nd stage
Line 15: Line 15:
 ==== Stage 1 ==== ==== Stage 1 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (5pts): Cunning Action; The time cost for Dash, Disengage and Hide is now 1 bonus action. This can only be used once per action type per turn. The maximum movement speed that can be obtained using this is 150ft. {CA} 
 +  * Lvl 2 (5pts): +5 Comprehension. (Up to 200) 
 +  * Lvl 3 (5pts): {CA} movement cap is now 160ft. 
 +  * Lvl 4 (5pts): +5 Comprehension. (Up to 200) 
 +  * Lvl 5 (5pts): {CA} movement cap is now 170ft. 
 +  * Lvl 6 (5pts): {CA} movement cap is now 180ft. 
 +  * Lvl 7 (5pts): {CA} movement cap is now 190ft. 
 +  * Lvl 8 (5pts): Gain [1] [d8] hit dice. 
 +  * Lvl 9 (5pts): {CA} movement cap is now 200ft. 
 +  * Lvl 10 (5pts): +5 Comprehension. (Up to 200)
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 2 ==== ==== Stage 2 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (2pts): Sneak Attack; Once per turn, if and attack uses a finesse or ranged weapon and the attack has advantage then add [1d6] to the damage. {SA} 
 +  * Lvl 2 (5pts): +5 Comprehension. (Up to 200) 
 +  * Lvl 3 (5pts): +2 Max HP. (Up to 40) 
 +  * Lvl 4 (5pts): Gain [1] [d8] hit dice. 
 +  * Lvl 5 (5pts): {SA} DMG bonus is now [2d6]. 
 +  * Lvl 6 (5pts): Gain [1] [d8] hit dice. 
 +  * Lvl 7 (5pts): +2 Max HP. (Up to 40) 
 +  * Lvl 8 (5pts): +5 Comprehension. (Up to 200) 
 +  * Lvl 9 (5pts): +1 Dexterity score. (Up to 20) 
 +  * Lvl 10 (5pts): If there is an enemy of the target within 5ft of it, is not incapacitated and this (finesse or ranged) attack does not have disadvantage then {SA} can be used.
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 3 ==== ==== Stage 3 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (5pts): Uncanny Doge; Reduce an incoming seen attack by [1d6]. (1 reaction) {UD} 
 +  * Lvl 2 (5pts): {UD} DMG reduction is now [1d6+1]. 
 +  * Lvl 3 (5pts): +5 Comprehension. (Up to 200) 
 +  * Lvl 4 (5pts): {UD} DMG reduction is now [1d6+2]. 
 +  * Lvl 5 (5pts): +1 Dexterity Score. (Up to 20) 
 +  * Lvl 6 (5pts): {UD} DMG reduction is now [1d6+3]. 
 +  * Lvl 7 (5pts): Gain [1] [d8] hit dice. 
 +  * Lvl 8 (5pts): {UD} DMG reduction is now [2d6]. 
 +  * Lvl 9 (5pts): +3 Max HP. (Up to 40) 
 +  * Lvl 10 (5pts): {UD} DMG reduction is now [2d6+dex mod].
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 4 ==== ==== Stage 4 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (5pts): Blind Sense; If you are able to hear, you are aware of the location of any hidden or invisible creature within 5ft of you. {BS} 
 +  * Lvl 2 (5pts): +5 Comprehension. (Up to 250) 
 +  * Lvl 3 (5pts): +1 Wisdom score. (Up to 20) 
 +  * Lvl 4 (5pts): +5 Comprehension. (Up to 250) 
 +  * Lvl 5 (5pts): {BS} range is now 10ft. 
 +  * Lvl 6 (5pts): Gain [1] [d8] hit dice. 
 +  * Lvl 7 (5pts): +3 Max HP. (Up to 40) 
 +  * Lvl 8 (5pts): +5 Comprehension. (Up to 250) 
 +  * Lvl 9 (5pts): +1 Wisdom score. (Up to 20) 
 +  * Lvl 10 (5pts): +5 Comprehension. (Up to 250)
 </​WRAP>​ </​WRAP>​
  
Line 36: Line 72:
 ==== Stage 1 ==== ==== Stage 1 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (8pts): {CA} Hide now has a [+1] stealth bonus.
 +  * Lvl 2 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 3 (8pts): {CA} action limit is now 2 per action type per turn.
 +  * Lvl 4 (8pts): +2 Max HP. (Up to 40)
 +  * Lvl 5 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 6 (8pts): {CA} Hide now has a [+2] stealth bonus.
 +  * Lvl 7 (8pts): Gain [1] [d8] hit dice.
 +  * Lvl 8 (8pts): {CA} action limit is now 3 per action type per turn.
 +  * Lvl 9 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 10 (8pts): +2 Max HP. (Up to 40)
 +</​WRAP>​
  
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): {SA} DMG bonus is now [2d6+1]
 +  * Lvl 2 (8pts): +3 Max HP. (Up to 40)
 +  * Lvl 3 (8pts): {SA} DMG bonus is now [2d6+2]
 +  * Lvl 4 (8pts): Gain [1] [d8] hit dice.
 +  * Lvl 5 (8pts): {SA} DMG bonus is now [3d6]
 +  * Lvl 6 (8pts): +1 Dexterity score. (Up to 20)
 +  * Lvl 7 (8pts): {SA} DMG bonus is now [3d6+2]
 +  * Lvl 8 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 9 (8pts): {SA} DMG bonus is now [4d6]
 +  * Lvl 10 (8pts): +5 Comprehension. (Up to 300)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): When subjected to an effect that allows a dexterity saving throw to take reduced damage, on a success {UD} can be used to further reduce the damage.
 +  * Lvl 2 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 3 (8pts): {UD} DMG reduction is now [2d6+dex mod+1].
 +  * Lvl 4 (8pts): +3 Max HP. (Up to 40)
 +  * Lvl 5 (8pts): {UD} DMG reduction is now [2d6+dex mod+2].
 +  * Lvl 6 (8pts): Gain [1] [d8] hit dice.
 +  * Lvl 7 (8pts): {UD} DMG reduction is now [2d6+dex mod+3].
 +  * Lvl 8 (8pts): +1 Dexterity score. (Up to 20)
 +  * Lvl 9 (8pts): {UD} DMG reduction is now [3d6+dex mod].
 +  * Lvl 10 (8pts): +1 Constitution score. (Up to 20)
 +</​WRAP>​
 +
 +==== Stage 4 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (8pts): {BS} now counts as sight with regards to attacks in the same time step as the user.
 +  * Lvl 2 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 3 (8pts): +1 Wisdom score. (Up to 20)
 +  * Lvl 4 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 5 (8pts): +3 Max HP. (Up to 40)
 +  * Lvl 6 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 7 (8pts): +1 Dexterity score. (Up to 20)
 +  * Lvl 8 (8pts): +5 Comprehension. (Up to 300)
 +  * Lvl 9 (8pts): +1 reaction. (Up to 5)
 +  * Lvl 10 (8pts): +5 Comprehension. (Up to 300)
 +</​WRAP>​
 +
 +===== Small Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): {CA} Hide now has a [+2] stealth bonus.
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 3 (12pts): {CA} action limit is now 4 per action type per turn.
 +  * Lvl 4 (12pts): +2 Max HP. (Up to 120)
 +  * Lvl 5 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 6 (12pts): {CA} Hide now has a [+3] stealth bonus.
 +  * Lvl 7 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 8 (12pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 10 (12pts): +2 Max HP. (Up to 60)
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 2 ==== ==== Stage 2 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (12pts): {SA} bonus damage is now [4d6+3].
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 3 (12pts): {SA} bonus damage is now [5d6].
 +  * Lvl 4 (12pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 5 (12pts): {SA} bonus damage is now [5d6+3].
 +  * Lvl 6 (12pts): +5 Comprehension. (Up to 350)
 +  * Lvl 7 (12pts): {SA} bonus damage is now [6d6].
 +  * Lvl 8 (12pts): +4 Max HP. (Up to 120)
 +  * Lvl 9 (12pts): {SA} bonus damage is now [6d6+3].
 +  * Lvl 10 (12pts): +1 Dexterity score. (Up to 30)
 +</​WRAP>​
  
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): When using {UD}, remove a stack of advantage from the incoming attack.
 +  * Lvl 2 (12pts): {UD} DMG reduction is now [3d6+dex mod+1].
 +  * Lvl 3 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 4 (12pts): {UD} DMG reduction is now [3d6+dex mod+2].
 +  * Lvl 5 (12pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 6 (12pts): {UD} DMG reduction is now [4d6+dex mod].
 +  * Lvl 7 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 8 (12pts): {UD} DMG reduction is now [4d6+dex mod+1].
 +  * Lvl 9 (12pts): +1 Strength score. (Up to 30)
 +  * Lvl 10 (12pts): {UD} DMG reduction is now [4d6+dex mod].
 +</​WRAP>​
 +
 +==== Stage 4 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (12pts): {BS} now give awareness of the terrain within half of its range as long as there are sounds in the area.
 +  * Lvl 2 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 3 (12pts): +3 Max HP. (Up to 120)
 +  * Lvl 4 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 5 (12pts): {BS} range is now 15ft.
 +  * Lvl 6 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 7 (12pts): +1 Wisdom score. (Up to 30)
 +  * Lvl 8 (12pts): +5 Comprehension. (Up to 400)
 +  * Lvl 9 (12pts): +1 Intelligence score. (Up to 30)
 +  * Lvl 10 (12pts): {BS} range is now 20ft.
 +</​WRAP>​
 +
 +===== Great Perfection =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): {CA} Hide now has a [+4] stealth bonus.
 +  * Lvl 2 (15pts): +5 Comprehension. (Up to 450)
 +  * Lvl 3 (15pts): {CA} action limit is now 5 per action type per turn.
 +  * Lvl 4 (15pts): +2 Max HP. (Up to 120)
 +  * Lvl 5 (15pts): {CA} movement cap is now 250ft.
 +  * Lvl 6 (15pts): {CA} Hide now has a [+4] stealth bonus.
 +  * Lvl 7 (15pts): +5 Comprehension. (Up to 450)
 +  * Lvl 8 (15pts): +1 Constitution score. (Up to 30)
 +  * Lvl 9 (15pts): {CA} movement cap is now 300ft.
 +  * Lvl 10 (15pts): +2 Max HP. (Up to 120)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): {SA} bonus damage is now [7d6].
 +  * Lvl 2 (15pts): +5 Comprehension. (Up to 450)
 +  * Lvl 3 (15pts): {SA} bonus damage is now [7d6+3].
 +  * Lvl 4 (15pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 5 (15pts): {SA} bonus damage is now [8d6].
 +  * Lvl 6 (15pts): +5 Comprehension. (Up to 450)
 +  * Lvl 7 (15pts): {SA} bonus damage is now [8d6+3].
 +  * Lvl 8 (15pts): +4 Max HP. (Up to 120)
 +  * Lvl 9 (15pts): {SA} bonus damage is now [9d6].
 +  * Lvl 10 (15pts): +1 Dexterity score. (Up to 30)
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 3 ==== ==== Stage 3 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (15pts): When using {UD}, reduce the incoming attack roll by [2].
 +  * Lvl 2 (15pts): {UD} DMG reduction is now [4d6+dex mod+3].
 +  * Lvl 3 (15pts): +3 Max HP. (Up to 120)
 +  * Lvl 4 (15pts): {UD} DMG reduction is now [5d6+dex mod].
 +  * Lvl 5 (15pts): +1 Dexterity score. (Up to 30)
 +  * Lvl 6 (15pts): {UD} DMG reduction is now [5d6+dex mod+3].
 +  * Lvl 7 (15pts): +3 Max HP. (Up to 120)
 +  * Lvl 8 (15pts): {UD} DMG reduction is now [5d8+dex mod].
 +  * Lvl 9 (15pts): +1 Strength score. (Up to 30)
 +  * Lvl 10 (15pts): {UD} DMG reduction is now [5d8+dex mod+2].
 +</​WRAP>​
  
 +==== Stage 4 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (15pts): {BS} range is now 25ft.
 +  * Lvl 2 (15pts): +5 Comprehension. (Up to 500)
 +  * Lvl 3 (15pts): +3 Max HP. (Up to 120)
 +  * Lvl 4 (15pts): +5 Comprehension. (Up to 500)
 +  * Lvl 5 (15pts): {BS} range is now 30ft.
 +  * Lvl 6 (15pts): +5 Comprehension. (Up to 500)
 +  * Lvl 7 (15pts): +1 Wisdom score. (Up to 30)
 +  * Lvl 8 (15pts): +5 Comprehension. (Up to 500)
 +  * Lvl 9 (15pts): +1 Intelligence score. (Up to 30)
 +  * Lvl 10 (15pts): {BS} range is now 35ft.
 +</​WRAP>​
 +
 +===== Obscure =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): {CA} Hide now has a [+6] stealth bonus.
 +  * Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 3 (30pts): {CA} action limit is now 6 per action type per turn.
 +  * Lvl 4 (30pts): +6 Max HP. (Up to 250)
 +  * Lvl 5 (30pts): +5 Comprehension. (Up to 350)
 +  * Lvl 6 (30pts): {CA} Hide now has a [+8] stealth bonus.
 +  * Lvl 7 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 8 (30pts): +1 Constitution score. (Up to 40)
 +  * Lvl 9 (30pts): +5 Comprehension. (Up to 350)
 +  * Lvl 10 (30pts): +6 Max HP. (Up to 250)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): {SA} bonus damage is now [9d6+3].
 +  * Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 3 (30pts): {SA} bonus damage is now [10d6].
 +  * Lvl 4 (30pts): +1 Dexterity score. (Up to 40)
 +  * Lvl 5 (30pts): {SA} bonus damage is now [10d6+3].
 +  * Lvl 6 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 7 (30pts): {SA} bonus damage is now [10d6+6].
 +  * Lvl 8 (30pts): +6 Max HP. (Up to 250)
 +  * Lvl 9 (30pts): {SA} bonus damage is now [10d8].
 +  * Lvl 10 (30pts): +1 Dexterity score. (Up to 40)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (30pts): When using {UD}, reduce the incoming attack roll by [4].
 +  * Lvl 2 (30pts): {UD} DMG reduction is now [6d8+dex mod].
 +  * Lvl 3 (30pts): +5 Max HP. (Up to 250)
 +  * Lvl 4 (30pts): {UD} DMG reduction is now [6d8+dex mod+3].
 +  * Lvl 5 (30pts): +1 Dexterity score. (Up to 40)
 +  * Lvl 6 (30pts): {UD} DMG reduction is now [7d8+dex mod].
 +  * Lvl 7 (30pts): +5 Max HP. (Up to 250)
 +  * Lvl 8 (30pts): {UD} DMG reduction is now [7d8+dex mod+3].
 +  * Lvl 9 (30pts): +1 Strength score. (Up to 40)
 +  * Lvl 10 (30pts): {UD} DMG reduction is now [8d8+dex mod].
 </​WRAP>​ </​WRAP>​
  
 ==== Stage 4 ==== ==== Stage 4 ====
 <WRAP leftalign>​ <WRAP leftalign>​
 +  * Lvl 1 (30pts): {BS} range is now 40ft.
 +  * Lvl 2 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 3 (30pts): +5 Max HP. (Up to 250)
 +  * Lvl 4 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 5 (30pts): {BS} range is now 45ft.
 +  * Lvl 6 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 7 (30pts): +1 Wisdom score. (Up to 40)
 +  * Lvl 8 (30pts): +5 Comprehension. (Up to 1200)
 +  * Lvl 9 (30pts): +1 Intelligence score. (Up to 40)
 +  * Lvl 10 (30pts): {BS} range is now 50ft.
 +</​WRAP>​
  
 +===== Divine =====
 +==== Stage 1 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): {CA} Hide now has a [+12] stealth bonus.
 +  * Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 3 (60pts): {CA} action limit is now 8 per action type per turn.
 +  * Lvl 4 (60pts): +5 Max HP. (Up to 450)
 +  * Lvl 5 (60pts): {CA} movement cap is now 400ft.
 +  * Lvl 6 (60pts): {CA} Hide now has a [+16] stealth bonus.
 +  * Lvl 7 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 8 (60pts): +1 Constitution score. (Up to 60)
 +  * Lvl 9 (60pts): {CA} movement cap is now 500ft.
 +  * Lvl 10 (60pts): +5 Max HP. (Up to 450)
 +</​WRAP>​
 +
 +==== Stage 2 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): {SA} bonus damage is now [10d10].
 +  * Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 3 (60pts): {SA} bonus damage is now [10d10+10].
 +  * Lvl 4 (60pts): +1 Dexterity score. (Up to 60)
 +  * Lvl 5 (60pts): {SA} bonus damage is now [15d10].
 +  * Lvl 6 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 7 (60pts): {SA} bonus damage is now [15d10+10].
 +  * Lvl 8 (60pts): +5 Max HP. (Up to 450)
 +  * Lvl 9 (60pts): {SA} bonus damage is now [20d10].
 +  * Lvl 10 (60pts): +1 Dexterity score. (Up to 60)
 +</​WRAP>​
 +
 +==== Stage 3 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): When using {UD}, reduce the incoming attack roll by [8].
 +  * Lvl 2 (60pts): {UD} DMG reduction is now [10d8+dex mod].
 +  * Lvl 3 (60pts): +5 Max HP. (Up to 450)
 +  * Lvl 4 (60pts): {UD} DMG reduction is now [10d8+dex mod+3].
 +  * Lvl 5 (60pts): +1 Dexterity score. (Up to 60)
 +  * Lvl 6 (60pts): {UD} DMG reduction is now [10d10+dex mod].
 +  * Lvl 7 (60pts): +5 Max HP. (Up to 450)
 +  * Lvl 8 (60pts): {UD} DMG reduction is now [10d10+dex mod+3].
 +  * Lvl 9 (60pts): +1 Strength score. (Up to 60)
 +  * Lvl 10 (60pts): {UD} DMG reduction is now [12d10+dex mod].
 +</​WRAP>​
 +
 +==== Stage 4 ====
 +<WRAP leftalign>​
 +  * Lvl 1 (60pts): {BS} range is now 55ft.
 +  * Lvl 2 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 3 (60pts): +5 Max HP. (Up to 450)
 +  * Lvl 4 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 5 (60pts): {BS} range is now 60ft.
 +  * Lvl 6 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 7 (60pts): +1 Wisdom score. (Up to 60)
 +  * Lvl 8 (60pts): +5 Comprehension. (Up to 1500)
 +  * Lvl 9 (60pts): +1 Intelligence score. (Up to 60)
 +  * Lvl 10 (60pts): {BS} range is now 65ft.
 </​WRAP>​ </​WRAP>​
  
 </​WRAP>​ </​WRAP>​
 </​WRAP>​ </​WRAP>​