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rathadel:techniques:gunslingers_trick_shots [2021/04/15 16:49] dugging created |
rathadel:techniques:gunslingers_trick_shots [2021/10/03 17:38] (current) trbatpanda |
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^ Collection: | [[rathadel:lists:techniques#Gunslinger Technique Cluster|Gunslinger Technique Cluster]] | | ^ Collection: | [[rathadel:lists:techniques#Gunslinger Technique Cluster|Gunslinger Technique Cluster]] | | ||
^ Grade: | Red 1 | | ^ Grade: | Red 1 | | ||
- | ^ Number of Stages: | 4 | | + | ^ Number of Stages: | 6 | |
- | ^ Requirements: | Nothing | | + | ^ Requirements: | [[rathadel:weapon_groups:firearm|Firearm]] | |
- | ^ Found in: | Assassin's Guild Library | | + | ^ Found in: | Assassin's Guild Library, Marksman's Guild | |
^ Completion Status: | Small and Large Success complete. | | ^ Completion Status: | Small and Large Success complete. | | ||
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==== Stage 1 ==== | ==== Stage 1 ==== | ||
<WRAP leftalign> | <WRAP leftalign> | ||
+ | * Lvl 1 (5pts): Maximum Grit points are now [1]. | ||
+ | * Lvl 2 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 3 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 4 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 5 (5pts): +1 Wisdom score. (Up to 20) | ||
+ | * Lvl 6 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 7 (5pts): Maximum Grit points are now [2]. | ||
+ | * Lvl 8 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 9 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 10 (5pts): +1 Wisdom score. (Up to 20) | ||
</WRAP> | </WRAP> | ||
==== Stage 2 ==== | ==== Stage 2 ==== | ||
<WRAP leftalign> | <WRAP leftalign> | ||
+ | * Lvl 1 (5pts): Bullying Shot; Expend [2] Grit points and make an intimidation check against the target’s wisdom check. On a success, gain advantage on the attack. (During attack) {BS} | ||
+ | * Lvl 2 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 3 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 4 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 5 (5pts): +1 Dexterity score. (Up to 20) | ||
+ | * Lvl 6 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 7 (5pts): {BS} now costs [1] Grit point. | ||
+ | * Lvl 8 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 9 (5pts): +5 Comprehension. (Up to 200) | ||
+ | * Lvl 10 (5pts): +1 Dexterity score. (Up to 20) | ||
</WRAP> | </WRAP> | ||
==== Stage 3 ==== | ==== Stage 3 ==== | ||
<WRAP leftalign> | <WRAP leftalign> | ||
+ | * Lvl 1 (5pts): Dazing Shot; When a target is hit with a firearm, you can expend [2] Grit points to dizzy the target. The target must make a Constitution saving throw with DC [8+wis mod]. On a fail, the target has disadvantage on attacks until the end of their next turn. The target takes normal damage. (During attack) {DS} | ||
+ | * Lvl 2 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 3 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 4 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 5 (5pts): {DS} DC is now [9+wis mod]. | ||
+ | * Lvl 6 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 7 (5pts): {DS} now costs [1] Grit point. | ||
+ | * Lvl 8 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 9 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 10 (5pts): {DS} DC is now [10+wis mod]. | ||
</WRAP> | </WRAP> | ||
==== Stage 4 ==== | ==== Stage 4 ==== | ||
<WRAP leftalign> | <WRAP leftalign> | ||
+ | * Lvl 1 (5pts): Disarming Shot; When a target is hit with a firearm, you can expend [2] Grit points to knock an object from their hands. The target must make a strength saving throw with DC [8+wis mod]. On a fail, the object is dropped and pushed 10ft away. The target takes normal damage. (During attack) {DDS} | ||
+ | * Lvl 2 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 3 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 4 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 5 (5pts): {DDS} DC is now [9+wis mod]. | ||
+ | * Lvl 6 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 7 (5pts): {DDS} now costs [1] Grit point. | ||
+ | * Lvl 8 (5pts): +2 Max HP. (Up to 60) | ||
+ | * Lvl 9 (5pts): +5 Comprehension. (Up to 250) | ||
+ | * Lvl 10 (5pts): {DDS} DC is now [10+wis mod]. | ||
</WRAP> | </WRAP> | ||
- | ===== Large Success ===== | + | ==== Stage 5 ==== |
- | ==== Stage 1 ==== | + | |
<WRAP leftalign> | <WRAP leftalign> | ||
+ | * Lvl 1 (5pts): Forceful Shot; When attacking with a firearm, you can expend [2] Grit points to force back a target. The target must make a Strength saving throw with DC [8+wis mod]. On a fail, the target is moved back 15ft. The target takes normal damage. (During attack) {FS} | ||
+ | * Lvl 2 (5pts): +5 Comprehension. (Up to 300) | ||
+ | * Lvl 3 (5pts): +2 Max HP. (Up to 80) | ||
+ | * Lvl 4 (5pts): +5 Comprehension. (Up to 300) | ||
+ | * Lvl 5 (5pts): {FS} DC is now [9+wis mod]. | ||
+ | * Lvl 6 (5pts): +5 Comprehension. (Up to 300) | ||
+ | * Lvl 7 (5pts): {FS} now costs [1] Grit point. | ||
+ | * Lvl 8 (5pts): +2 Max HP. (Up to 80) | ||
+ | * Lvl 9 (5pts): +5 Comprehension. (Up to 300) | ||
+ | * Lvl 10 (5pts): {FS} DC is now [10+wis mod]. | ||
</WRAP> | </WRAP> | ||
- | ==== Stage 2 ==== | + | ==== Stage 6 ==== |
<WRAP leftalign> | <WRAP leftalign> | ||
- | + | * Lvl 1 (5pts): Winging Shot; When a target is hit with a firearm, you can expend [2] Grit points to topple the target. The target must make a strength saving throw with DC [8+wis mod]. On a fail, the target is knock prone. The target takes normal damage. (During attack) {WS} | |
- | </WRAP> | + | * Lvl 2 (5pts): +5 Comprehension. (Up to 300) |
- | + | * Lvl 3 (5pts): +2 Max HP. (Up to 80) | |
- | ==== Stage 3 ==== | + | * Lvl 4 (5pts): +5 Comprehension. (Up to 300) |
- | <WRAP leftalign> | + | * Lvl 5 (5pts): {WS} DC is now [9+wis mod]. |
- | + | * Lvl 6 (5pts): +5 Comprehension. (Up to 300) | |
- | </WRAP> | + | * Lvl 7 (5pts): {WS} now costs [1] Grit point. |
- | + | * Lvl 8 (5pts): +2 Max HP. (Up to 80) | |
- | ==== Stage 4 ==== | + | * Lvl 9 (5pts): +5 Comprehension. (Up to 300) |
- | <WRAP leftalign> | + | * Lvl 10 (5pts): {WS} DC is now [10+wis mod]. |
</WRAP> | </WRAP> | ||
</WRAP> | </WRAP> | ||
</WRAP> | </WRAP> |