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korodel:masteries:constructsthief [2021/01/23 00:34] imm |
korodel:masteries:constructsthief [2021/01/23 02:10] (current) imm [Replicated Sentience] |
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^ Creature Size ^ Essence Bonus ^ ::: ^ Encounter Severity ^ Essence Bonus ^ | ^ Creature Size ^ Essence Bonus ^ ::: ^ Encounter Severity ^ Essence Bonus ^ | ||
- | | Tiny | 16 | ::: | Easy | | | + | | Tiny | 16 | ::: | Easy | 10 | |
- | | Small | | ::: | Normal | | | + | | Small | 66 | ::: | Normal | 50 | |
- | | Medium | | ::: | Hard | | | + | | Medium | 133 | ::: | Hard | 100 | |
- | | Large | | ::: | Risky | | | + | | Large | 200 | ::: | Risky | 300 | |
- | | Huge | | ::: | Deadly | | | + | | Huge | 266 | ::: | Deadly | 500 | |
- | | Gargantuan | | ::: | Suicidal | | | + | | Gargantuan | 500 | ::: | Suicidal | 1000 | |
###Shattered Veil | ###Shattered Veil | ||
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At 5th level you are shown how to capture the essence of a creature you have killed within a construct. | At 5th level you are shown how to capture the essence of a creature you have killed within a construct. | ||
- | Upon killing a creature within a construct, instead of refining it’s essence for a bonus you can attempt to match it with an equal value of iridescent essence. This will store the entity as an essence signature within your constructs. This signature can be used to replicate the creature within a construct for the same price at a later date. | + | Upon killing a creature within a construct, instead of refining it’s essence for a bonus you can attempt to match it with an equal value of iridescent essence. This will store the entity as an essence signature within your constructs. This signature can be used to replicate the creature within a construct for a price correlating to the table below, at a later date. |
- | Replicated creature’s act as they normally would, retaining memory, instinct and behaviour of their physical counterparts. This includes natural hostility if applicable. | + | Replicated creature’s act as they normally would, retaining memory, instinct and behavior of their physical counterparts. This includes natural hostility if applicable. |
If the creature is capable of long term memory, they retain their history and knowledge, gained prior to their death, though any memory gained past this point is unique to the construct they reside in and will vanish with the replicated creature if the construct is destroyed. | If the creature is capable of long term memory, they retain their history and knowledge, gained prior to their death, though any memory gained past this point is unique to the construct they reside in and will vanish with the replicated creature if the construct is destroyed. | ||
- | ref table | + | ^ Creature Size ^ Essence Base ^ |
- | ^ Heading 1 ^ ::: ^ Heading 3 ^ | + | | Tiny | 150 | |
- | | Row 1 Col 1 | ::: | Row 1 Col 3 | | + | | Small | 600 | |
- | | Row 2 Col 1 | ::: | Row 2 Col 3 | | + | | Medium | 1200 | |
- | | Row 3 Col 1 | ::: | Row 2 Col 3 | | + | | Large | 1800 | |
+ | | Huge | 2400 | | ||
+ | | Gargantuan | 4500 | |