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korodel:lists:weapons [2020/10/14 16:31] imm |
korodel:lists:weapons [2021/02/19 22:09] (current) trbatpanda [Railguns] |
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| [[korodel:weapons:shortsword|Shortsword]] | N/A | 1d6 | Piercing | Finesse, light | | | [[korodel:weapons:shortsword|Shortsword]] | N/A | 1d6 | Piercing | Finesse, light | | ||
| [[korodel:weapons:single_blade_claw|Single-blade Claw]] | N/A | 1d10 | Piercing | Finesse, Light | | | [[korodel:weapons:single_blade_claw|Single-blade Claw]] | N/A | 1d10 | Piercing | Finesse, Light | | ||
+ | | [[korodel:weapons:scythe|Scythe]] | Critical Strikes with this weapon are increased by an extra 150% | 4D5+10 | Slashing | Finesse, Reach (5ft), Heavy, Two-Handed | | ||
| [[korodel:weapons:warhammer|Warhammer]] | N/A | 1d8 | Bludgeoning | Versatile (1d10) | | | [[korodel:weapons:warhammer|Warhammer]] | N/A | 1d8 | Bludgeoning | Versatile (1d10) | | ||
| [[korodel:weapons:whip|Whip]] | N/A | 1d4 | Slashing | Finesse, Reach (5ft) | | | [[korodel:weapons:whip|Whip]] | N/A | 1d4 | Slashing | Finesse, Reach (5ft) | | ||
+ | | [[korodel:weapons:hook|Hook]] | Disarms creatures on critical hits. | 2d6 | Slashing | Finesse, Versatile (2d8) | | ||
</sortable> | </sortable> | ||
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| [[korodel:weapons:python|Python Revolver]] | N/A | 1d4+3 | Piercing | Ammunition (Range 10/45, Capacity 8), Long Reload, Light | | | [[korodel:weapons:python|Python Revolver]] | N/A | 1d4+3 | Piercing | Ammunition (Range 10/45, Capacity 8), Long Reload, Light | | ||
| [[korodel:weapons:quickfire|Quickfire Shotgun]] | N/A | 2d20 | Piercing | Ammunition (Range 5/10, Capacity 2), Quick Reload, Light | | | [[korodel:weapons:quickfire|Quickfire Shotgun]] | N/A | 2d20 | Piercing | Ammunition (Range 5/10, Capacity 2), Quick Reload, Light | | ||
- | | [[korodel:weapons:railgun|Railgun (Rifle)]] | N/A | 5d20+4+Projectile Damage | Piercing | Ammunition (Range N/A, Capacity 1), Long Reload | | ||
| [[korodel:weapons:redline|Redline Rifle]] | N/A | 2D20+4 | Piercing | Ammunition (Range 40/260, Capacity 6), Long Reload, Heavy | | | [[korodel:weapons:redline|Redline Rifle]] | N/A | 2D20+4 | Piercing | Ammunition (Range 40/260, Capacity 6), Long Reload, Heavy | | ||
| [[korodel:weapons:redmister|Redmister Revolver]] | N/A | 1d5 | Piercing | Ammunition (Range 20/80, Capacity 8), Long Reload, Light | | | [[korodel:weapons:redmister|Redmister Revolver]] | N/A | 1d5 | Piercing | Ammunition (Range 20/80, Capacity 8), Long Reload, Light | | ||
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| [[korodel:weapons:windshot|Windshot Rifle]] | N/A | 3d20 | Piercing | Ammunition (Range 50/300, Capacity 6), Long Reload, Two-handed, Heavy | | | [[korodel:weapons:windshot|Windshot Rifle]] | N/A | 3d20 | Piercing | Ammunition (Range 50/300, Capacity 6), Long Reload, Two-handed, Heavy | | ||
| [[korodel:weapons:wood_blaze|Wood Blaze Rifle]] |Can fire Incendiary Rounds, doing so adds 1d4 ignite stacks to hits (5Ck each). | 2d20 | Piercing | Ammunition (Range 40/330, Capacity 8), Long Reload, Two-handed, Heavy | | | [[korodel:weapons:wood_blaze|Wood Blaze Rifle]] |Can fire Incendiary Rounds, doing so adds 1d4 ignite stacks to hits (5Ck each). | 2d20 | Piercing | Ammunition (Range 40/330, Capacity 8), Long Reload, Two-handed, Heavy | | ||
+ | </sortable> | ||
+ | |||
+ | ### Railguns | ||
+ | |||
+ | <sortable> | ||
+ | ^ Name ^ Implicit ^ Damage ^ Damage Type ^ Properties ^ | ||
+ | | [[korodel:weapons:railgun|Railgun (Rifle)]] | N/A | 5d20+4+Projectile Damage | Piercing | Ammunition (Range N/A, Capacity 1), Long Reload | | ||
+ | | [[korodel:weapons:streamline_railgun|Streamline Railgun (Rifle)]] | Gain +15 to hit rolls. | 5d20+5+Projectile Damage | Piercing | Ammunition (Range N/A, Capacity 1), Rupture (5), Long Reload| | ||
+ | |||
</sortable> | </sortable> | ||
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| [[korodel:weapons:palm_needle|Palm Needle]] | Gain an extra 1d4 damage when the target cannot see the attack. | 1d4 | Piercing | Thrown (Range 45/100), Silent, Light | | | [[korodel:weapons:palm_needle|Palm Needle]] | Gain an extra 1d4 damage when the target cannot see the attack. | 1d4 | Piercing | Thrown (Range 45/100), Silent, Light | | ||
| [[korodel:weapons:sailmaker|Sailmaker Needle]] | Targets hit with this needle gain 1 stack of bleed (To a cap of 5 stacks of Bleeding on a target from Sailmaker Needles) | 1d4 | Piercing | Thrown (Range 45/100), Silent, Light | | | [[korodel:weapons:sailmaker|Sailmaker Needle]] | Targets hit with this needle gain 1 stack of bleed (To a cap of 5 stacks of Bleeding on a target from Sailmaker Needles) | 1d4 | Piercing | Thrown (Range 45/100), Silent, Light | | ||
+ | | [[korodel:weapons:hypodermic|Hypodermic Needle]] | Targets hit with this needle are injected with the contents of the needle. Can store a small amount of liquid. | 2d6 | Piercing | Thrown (Range 45/100), Silent, Light | | ||
+ | | [[korodel:weapons:toki_needle|Toki Needle]] | Targets hit with this needle gain confusion this turn. Roll 1d20, on a 20 they are weakened for 1d2 turns. | 1d4 | Piercing | Finesse, Light, Thrown (Range 60/120), Silent | | ||
+ | |||
</sortable> | </sortable> | ||
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| [[korodel:weapons:razor_edged_thread|Razor Edged Thread]] | Roll 1d4, on a 4 the target gains 1 bleed stack. | 1d4 | Slashing | Wisdom Based, Two-handed, Reach (15ft), Lock Limit (2)| | | [[korodel:weapons:razor_edged_thread|Razor Edged Thread]] | Roll 1d4, on a 4 the target gains 1 bleed stack. | 1d4 | Slashing | Wisdom Based, Two-handed, Reach (15ft), Lock Limit (2)| | ||
| [[korodel:weapons:snow_lace_thread|Snow Lace Thread]] | Roll 1d20, on a 20 apply the chill condition to the target until the end of the next turn sequence. | 1d4 | Slashing | Wisdom Based, Two-handed, Reach (15ft), Lock Limit (1) | | | [[korodel:weapons:snow_lace_thread|Snow Lace Thread]] | Roll 1d20, on a 20 apply the chill condition to the target until the end of the next turn sequence. | 1d4 | Slashing | Wisdom Based, Two-handed, Reach (15ft), Lock Limit (1) | | ||
+ | | [[korodel:weapons:thunder_snap_thread|Thunder Snap Thread]] | As a bonus action when targeting the head of a target, roll 1d4, on a 4 the target is Deafened for 1 minute. | 1d4 | Slashing | Wisdom Based, Two-handed, Reach (15ft), Lock Limit (3) | | ||
</sortable> | </sortable> | ||
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This weapon adds the number within its parentheses in feet to your reach when you Attack with it, as well as when determining your reach for Opportunity Attacks with it. | This weapon adds the number within its parentheses in feet to your reach when you Attack with it, as well as when determining your reach for Opportunity Attacks with it. | ||
+ | |||
+ | ### Rupture | ||
+ | |||
+ | This weapon reduces the damage reduction of those hit by the number within its parentheses. If the target has no damage reduction, instead deal the number in parentheses as the weapons primary damage type. | ||
### Silent | ### Silent |