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korodel:classes:duelist [2020/09/12 13:48]
trbatpanda [Proficiency]
korodel:classes:duelist [2021/02/12 22:14] (current)
trbatpanda [Defensive Duelist]
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 **Tools:** None **Tools:** None
  
-**Saving Throws:​** ​Strength+**Saving Throws:​** ​Constitution ​
  
 **Skills:** Choose two skills from the following: Acrobatics, Animal Handling, Athletics, History, Insight, Performance or Religion **Skills:** Choose two skills from the following: Acrobatics, Animal Handling, Athletics, History, Insight, Performance or Religion
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 ## Duelist Archetypes ## Duelist Archetypes
  
 +Choose one Archetype to follow from below:
 * * * * * *
  
 ## Daring Duelist ## Daring Duelist
 +Style of the Sword and Gun
 +
 +At 3rd level: ​
 +
 +Choose an extra skill to be proficient in: Perception or Survival
 +
 +You become proficient in Strength Saving throws
 +
 +Longswords, Shortswords,​ Rapiers, Other long bladed weapons that are not heavy and All guns gain a +1d4 base damage increase.
 +
 +At 8th level:
 +
 +At 13th level:
 +
 +At 18th level:
  
 ## Dexterous Duelist ​ ## Dexterous Duelist ​
 +Style of the Hook and Claw
 +
 +At 3rd level: ​
 +
 +Choose an extra skill to be proficient in: Deception or Stealth
 +
 +You become proficient in Dexterity Saving throws
 +
 +All Claw, Dagger, Whip and Hook weapons gain a +1d4 base damage increase.
 +
 +At 8th level:
 +
 +At 13th level:
 +
 +At 18th level:
  
 ## Distant Duelist ## Distant Duelist
 +Style of the Glaive and Spear
 +
 +At 3rd level: ​
 +
 +Choose an extra skill to be proficient in: Crafting or Investigation
 +
 +You gain 4 damage reduction
 +
 +Spears, Halberds, Pikes, Glaive and other Weapons with the Reach modifier gain a +1d4 base damage increase.
 +
 +At 8th level:
 +
 +At 13th level:
 +
 +At 18th level:
  
 ## Deceiving Duelist ## Deceiving Duelist
 +Style of the Needle and Thread
 +
 +At 3rd level: ​
 +
 +Choose an extra skill to be proficient in: Deception or Sleight of Hand
 +
 +You become proficient in Wisdom Saving throws
 +
 +All Hidden and Thread weapons gain a +1d4 base damage increase.
 +
 +At 8th level:
 +
 +At 13th level:
 +
 +At 18th level:
  
 ## Dominating Duelist ## Dominating Duelist
 +Style of the Greatsword and Warhammer
 +
 +At 3rd level:  ​
 +
 +Choose an extra skill to be proficient in: Forging or Intimidation
 +
 +You become proficient in Strength Saving throws
 +
 +Greataxes, Greateswords,​ Warhammers and other Weapons with the Heavy modifier gain a +1d4 base damage increase.
 +
 +At 8th level:
 +
 +At 13th level:
 +
 +At 18th level:
  
 ## Defensive Duelist ## Defensive Duelist
 +Style of the Shield and Bow
 +
 +At 3rd level: ​
 +
 +Choose an extra skill to be proficient in: Medicine or Persuasion ​
 +
 +You become proficient in Dexterity Saving throws
 +
 +Bows you use gain a +1d4 base damage increase.
 +Shields you use gain +2 Temporary AC
 +
 +At 8th level:
 +
 +You master the art of dancing between two large pieces of equipment.
 +
 +You are able to wield both and Bow and Shield as if they where one handed.
 +
 +At 13th level:
 +
 +At 18th level: