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korodel:arts:shade_evocation [2021/01/03 03:28]
trbatpanda [SE Arrays]
korodel:arts:shade_evocation [2021/02/06 21:18] (current)
trbatpanda [SE Shade Spells]
Line 165: Line 165:
 </​WRAP>​| </​WRAP>​|
  
-<​tabbox ​ Array>+<​tabbox ​Echo Array>
  
 ^ Array Name | Echo Array | ^ Array Name | Echo Array |
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 ^ Description | <​WRAP> ​ ^ Description | <​WRAP> ​
  
-A more elaborate version of the Logic Array. This array contains ​ ​7 ​smaller circles and one hexagon and one pentagon.+A more elaborate version of the Logic Array. This array contains ​smaller circles and one hexagon and one pentagon.
  
 The hexagon shows a number written in elder shade that will convert into the language of the viewer. This number starts as zero. The hexagon shows a number written in elder shade that will convert into the language of the viewer. This number starts as zero.
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 <tabbox Timer Array > <tabbox Timer Array >
  
-^ Array Name | Bump Array |+^ Array Name | Timer Array |
 ^ Sect of Origin | SE | ^ Sect of Origin | SE |
 ^ Material Cost | SM (50 units). | ^ Material Cost | SM (50 units). |
-^ Activation Time | minutes. |+^ Activation Time | minutes. |
 ^ Trigger Time | 1 millisecond. |  ^ Trigger Time | 1 millisecond. | 
 ^ Area Bounds | 5ft x 5ft | ^ Area Bounds | 5ft x 5ft |
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 ^ Description | <​WRAP> ​ ^ Description | <​WRAP> ​
  
-A circle containing ​five circles ​on the cardinal directionsand one in the centre and a hexagon ​in the centre+A circle containing ​circles, a hexagon ​and a pentagon
  
-Sending ​shade signal to any of the four circles cardinal directions causes any object ​in the hexagon to be teleported 5ft in that direction.+The hexagon in the centre shows blank space where the user can write in a number.
  
-If an object is teleported into the hexagon, the fifth circle emits shade signal.+The pentagon shows numeric value equal to zero.
  
-</​WRAP>​|+If the first circle receives a shade signal the pentagons value will increase by 1 per millisecond,​ showing the elapsed time, until it matches the hexagons value (which is when the signal is fired).
  
-<tabbox Variable Array >+If the third circle receives a shade signal, the pentagons value resets to zero and restarts the counting process.
  
-^ Array Name | Bump Array | +If the fourth ​circle ​receives ​a shade signalthe pentagons value will be pausedThe next time it receives ​a signal ​it will resume.
-^ Sect of Origin | SE | +
-^ Material Cost | SM (50 units). | +
-^ Activation Time | 2 minutes. | +
-^ Trigger Time | 1 millisecond. |  +
-^ Area Bounds | 5ft x 5ft | +
-^ Triggers on activation | No |  +
-^ Description | <​WRAP>​  +
- +
-circle ​containing five circles on the cardinal directions, and one in the centre and a hexagon in the centre.  +
- +
-Sending ​a shade signal ​to any of the four circles cardinal directions causes any object in the hexagon to be teleported 5ft in that direction. +
- +
-If an object is teleported into the hexagon, the fifth circle emits shade signal.+
  
 +If the fifth circle receives a shade signal, the pentagons value is set to 0, and the timer process ends.
 + 
 </​WRAP>​| </​WRAP>​|
  
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 <tabbox Doom> <tabbox Doom>
  
-^ Spell Name | Shade Blade [x8] |+^ Spell Name | Doom [x8] |
 ^ Sect of Origin | SE | ^ Sect of Origin | SE |
 ^ Cost | 2 SE | ^ Cost | 2 SE |
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 ^ Description | <​WRAP> ​ ^ Description | <​WRAP> ​
  
-Target up to eight targets within 200ft of you. A long blade of shade forms above them and follows the targets. If that target takes damage during dooms duration, the blade slams down into them dealing an extra 4d20 shade damage.+Target up to eight targets within 200ft of you. A long blade of shade forms above them and follows the targets. If that target takes damage during dooms duration, the blade slams down into them dealing an extra 4d20 shade damage ​(This does not end the doom effect).
  
 Dooms blade duration lasts 3 turns. Dooms blade duration lasts 3 turns.
 +</​WRAP>​|
 +
 +<tabbox Curse of Slowing Minds>
 +
 +^ Spell Name | Curse of Slowing Minds |
 +^ Sect of Origin | SE |
 +^ Cost | X SE |
 +^ Cast Time | 1 action |
 +^ Range/Area | 150ft |
 +^ Description | <​WRAP> ​
 +
 +Curse a target with [[general:​conditions#​curses|Sloth]] x amount of times equal to the number of SE spent.
 +
 +</​WRAP>​|
 +
 +<tabbox Curse of Frail Bones>
 +
 +^ Spell Name | Curse of Frail Bones |
 +^ Sect of Origin | SE |
 +^ Cost | X SE |
 +^ Cast Time | 1 action |
 +^ Range/Area | 150ft |
 +^ Description | <​WRAP> ​
 +
 +Curse a target with [[general:​conditions#​curses|Frail]] x amount of times equal to the number of SE spent.
 +
 +</​WRAP>​|
 +
 +<tabbox Curse of Blackened Thought>
 +
 +^ Spell Name | Curse of Blackened Thought |
 +^ Sect of Origin | SE |
 +^ Cost | X SE |
 +^ Cast Time | 1 action |
 +^ Range/Area | 150ft |
 +^ Description | <​WRAP> ​
 +
 +Curse a target with [[general:​conditions#​curses|Despair]] x amount of times equal to the number of SE spent.
 +
 +</​WRAP>​|
 +
 +<tabbox Curse of Broken Hands>
 +
 +^ Spell Name | Curse of Broken Hands |
 +^ Sect of Origin | SE |
 +^ Cost | X SE |
 +^ Cast Time | 1 action |
 +^ Range/Area | 150ft |
 +^ Description | <​WRAP> ​
 +
 +Curse a target with [[general:​conditions#​curses|Fumble]] x amount of times equal to the number of SE spent.
 +
 +</​WRAP>​|
 +
 +<tabbox Curse of Restricting Pathways>​
 +
 +^ Spell Name | Curse of Restricting Pathways |
 +^ Sect of Origin | SE |
 +^ Cost | X SE |
 +^ Cast Time | 1 action |
 +^ Range/Area | 150ft |
 +^ Description | <​WRAP> ​
 +
 +Curse a target with [[general:​conditions#​curses|Hex]] x amount of times equal to the number of SE spent.
 +
 </​WRAP>​| </​WRAP>​|