Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| 
                    korodel:arts:linking [2020/10/14 15:10] imm [Information]  | 
                
                    korodel:arts:linking [2021/02/24 16:55] (current) imm [Information]  | 
            ||
|---|---|---|---|
| Line 169: | Line 169: | ||
| When linking Tin a Speedster moves up a time stream, from an outside view the user becomes a blur and is very difficult to target. To the Speedster their surroundings blur slightly as they move, due to only their physical processes being sped up. | When linking Tin a Speedster moves up a time stream, from an outside view the user becomes a blur and is very difficult to target. To the Speedster their surroundings blur slightly as they move, due to only their physical processes being sped up. | ||
| - | Speedsters, when linking have the ability to shift up time streams, able to make 10 turns for every 1 turn someone on a normal time stream can. this increases to 20 when flaring.  | + | Speedsters, when linking have the ability to shift up time streams, able to make 10 turns for every 1 turn someone on a normal time stream can. this increases to 20 when flaring. Attacks made against a Speedster from a creature on a lower timestream are done so at disadvantage. Similarly attacks made by Speedsters towards creatures on a lower time stream have advantage. | 
| Tin however, does not speed up mental processes making it a difficult metal to pick up without practice, attempting to process a lot of information at once can cause a Speedster to have an intense migraine, rolling a Con saving throw VS their Arcana and on a failure and stop linking.  | Tin however, does not speed up mental processes making it a difficult metal to pick up without practice, attempting to process a lot of information at once can cause a Speedster to have an intense migraine, rolling a Con saving throw VS their Arcana and on a failure and stop linking.  | ||