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korodel:arts:linking [2020/08/26 18:58]
imm [Information]
korodel:arts:linking [2021/02/24 16:55] (current)
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 When linking Tin a Speedster moves up a time stream, from an outside view the user becomes a blur and is very difficult to target. To the Speedster their surroundings blur slightly as they move, due to only their physical processes being sped up. When linking Tin a Speedster moves up a time stream, from an outside view the user becomes a blur and is very difficult to target. To the Speedster their surroundings blur slightly as they move, due to only their physical processes being sped up.
    
-Speedsters, when linking have the ability to shift up time streams, able to make 10 turns for every 1 turn someone on a normal time stream can. this increases to 20 when flaring. ​+Speedsters, when linking have the ability to shift up time streams, able to make 10 turns for every 1 turn someone on a normal time stream can. this increases to 20 when flaring. Attacks made against a Speedster from a creature on a lower timestream are done so at disadvantage. Similarly attacks made by Speedsters towards creatures on a lower time stream have advantage.
  
 Tin however, does not speed up mental processes making it a difficult metal to pick up without practice, attempting to process a lot of information at once can cause a Speedster to have an intense migraine, rolling a Con saving throw VS their Arcana and on a failure and stop linking. ​ Tin however, does not speed up mental processes making it a difficult metal to pick up without practice, attempting to process a lot of information at once can cause a Speedster to have an intense migraine, rolling a Con saving throw VS their Arcana and on a failure and stop linking. ​
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 (Eg, You cannot read whilst Speeding.) (Eg, You cannot read whilst Speeding.)
  
-Users of Tin are able to walk through Winder Bubbles if the Bubble is on the same time stream as the Speedster, without snapping it. </​WRAP>​|+Users of Tin are able to walk through Winder Bubbles if the Bubble is on the same time stream as the Speedster, without snapping it.  
 + 
 +When targeting a specific body part against an enemy who is flaring Titanium, regardless of the result of the dexterity saving throw, the damage modifiers are nullified. 
 +</​WRAP>​|
 ^ Empowered Name | Speed Clone | ^ Empowered Name | Speed Clone |
 ^ Empowered Description | Create a speed clone that can do one simple task while sustained | ^ Empowered Description | Create a speed clone that can do one simple task while sustained |
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 ^ Side | Right | ^ Side | Right |
 ^ Description | Silver users are able to Heal themselves. | ^ Description | Silver users are able to Heal themselves. |
-^ Mechanic | <​WRAP>​ Silver ​Greatly improves the users regenerative properties. ​ Upon use it allows you to heal your lvlD5 plus an additional health bonus depending on whether you flare or not. (See prices below) ​Bleed stacks can be healed with a Silver Bracer for 20vis (changes based on quality) ​removes ​3 stacks (6 if flared) of bleed. </​WRAP>​|+^ Mechanic | <​WRAP>​ 
 +When linking ​Silver ​a Healer can greatly increase their regenerative properties, healing wounds and afflictions with great speed. 
 +  
 +Upon using Silver, a translucent;​ white, glowing liquid coats the wound before beginning to heal it, sealing the skin if it's a small incision or going as far as re-growing a limb. Upon use it allows you to heal your lvlD5 plus an additional health bonus depending on whether you flare or not. 
 + 
 +Silver can also be used to work off things like bleeding, poisons or sickness if used over time. 
 + 
 +Bleed stacks can be healed with a Silver Bracer for 20vis (changes based on quality) ​removing ​3 stacks (6 if flared) of bleed per use. 
 + 
 +It is an incredibly simple and useful metal, easily identifiable by it's traits but causes it's users to be incredibly hardy individuals. 
 +</​WRAP>​|
 ^ Empowered Name |  | ^ Empowered Name |  |
 ^ Empowered Description |  | ^ Empowered Description |  |
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 ^ Name | Heater | ^ Name | Heater |
 ^ Side | Right | ^ Side | Right |
-^ Description | Can manipulate ​heat.  | +^ Description | Can increase the heat of things they touch.  | 
-^ Mechanic | <​WRAP></​WRAP>​|+^ Mechanic | <​WRAP> ​ 
 +When linking Aluminium a Heater can increase the nearby temperature of objects, people or themselves. (within a 5ft range) 
 +  
 +Linking Aluminium has very few tell tale signs until it is actually used, though if personal body heat is increased far enough, in cold weather they produce steam. 
 + 
 +Aluminium can be used along a scale, determined by the DM to preform anything from warming a cold drink to lighting a small fire to, if flared, melting a metal beam. It is worth noting that users of Aluminium are not immune to the effects of heat and so surpassing a certain temperature can prove detrimental them, though do have a substantially greater resistance to it than most people. 
 + 
 +Heaters can increase the heat of objects they touch, for example: metal bullet or the blade of a weapon. doing these things would give an additional fire damage bonus of 1d10 to targets it hits. (2d10 if flared) 
 + 
 +Heaters can also increase the heat of people, doing so deals 1d10 fire damage to the person (2d10 if flared). This damage also works alongside targeting bonuses. Additionally,​ if you are flaring heating a person roll 1d20, on a 18+ you also apply one [[general:​conditions|stack of the Ignite condition]] 
 + 
 +</​WRAP>​| 
 +^ Empowered Name |  | 
 +^ Empowered Description |  | 
 +^ Empowered Mechanic | |  
 +^ Endowment Alteration | | 
 +^ Origin | [[korodel:​index|]] | 
 + 
 +<tabbox Cooler Variant>​ 
 + 
 +^ Name | Cooler | 
 +^ Side | Right | 
 +^ Description | Are able to cool down things they touch. ​ | 
 +^ Mechanic | <​WRAP>​  
 + 
 +An Alternative version of Aluminium.  
 + 
 +When linking aluminium Coolers can manipulate the decrease the temperature of objects, people or themselves. (within a 5ft range) 
 + 
 +Linking Aluminium as a Cooler has few tell visible signs until it is actually used, though if personal body heat is decreased far enough, in warm weather they can show signs of defrosting. 
 + 
 +Aluminium can be used along a scale, determined by the DM to preform anything from cooling a warm drink to freezing a small pond to, if flared, turning large sheets of water to ice. It is worth noting that users of Aluminium are not immune to the effects of the cold and so surpassing a certain temperature can prove detrimental them, though do have a substantially greater resistance to it than most people. 
 + 
 +Coolers can increase the heat of objects they touch, for example: metal bullet or the blade of a weapon. doing these things would give an additional cold damage bonus of 1d10 to targets it hits. (2d10 if flared) 
 + 
 +Coolers can also decrease the heat of people, doing so deals 1d10 cold damage to the person (2d10 if flared). This damage also works alongside targeting bonuses. Additionally,​ if you are flaring cooling a person roll 1d20, on a 18+ you also apply the [[general:​conditions|Chill condition]]. 
 + 
 +</​WRAP>​|
 ^ Empowered Name |  | ^ Empowered Name |  |
 ^ Empowered Description |  | ^ Empowered Description |  |
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 ^ Side | Right | ^ Side | Right |
 ^ Description | Can leech Vis from a target. | ^ Description | Can leech Vis from a target. |
-^ Mechanic | <​WRAP></​WRAP>​|+^ Mechanic | <​WRAP>​ 
 +When linking Nickle a Voider can remove and dissipate a target'​s Vis assuming they are touching it. 
 +  
 +Linking Nickle has no known signs, it is so undetectable that to public knowledge Nickle is not a Likable metal. Only when used on a target to remove internally stored Vis are you able to see its effects. 
 + 
 +A Voider can touch a target and expend an amount of Vis equal to that of what they wish to void, to delete the internal stores of a target. For example they could expend 100 units of Vis to remove 100 units of Vis from someone else. 
 + 
 +It is a simple metal but one that's incredibly annoying to combat if you use a lot of arts. Its often used by Government and police forces to contain Linked users. 
 +</​WRAP>​|
 ^ Empowered Name |  | ^ Empowered Name |  |
 ^ Empowered Description |  | ^ Empowered Description |  |