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korodel:arts:casting [2020/06/17 15:06] imm [Casting Genetics] |
korodel:arts:casting [2020/09/19 21:47] (current) imm [Awakening] |
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</WRAP> | </WRAP> | ||
<WRAP centeralign> | <WRAP centeralign> | ||
- | + | | [[korodel:arts:casting#awakening|Awakening]] | | |
- | </WRAP>| | + | | [[korodel:arts:casting#birth_types|Birth Types]] | |
+ | | [[korodel:arts:casting#casting_genetics|Casting Genetics]] | | ||
+ | | [[korodel:arts:casting#history_of_casting|History of Casting]] | | ||
+ | | [[korodel:arts:casting#pure_casting_table|Pure Casting Table]] | | ||
+ | | [[korodel:arts:casting#alloy_casting_table|Allloy Casting Table]] | | ||
+ | </WRAP> | ||
</WRAP> | </WRAP> | ||
Of the total population on korodel, roughly 1% of it is lucky or unfortunate enough to be a Casters. Casting is a genetic art, passed down from parent to child, often keeping their metal types uniform along the blood lines. Similar to [[korodel:arts:linking|Linking]], Casting comes into two main types. Pure Casting, giving the user the ability to manipulate a single pure metal and it's return type and Alloy Casting, allowing it's user to manipulate a specific alloy, it's pure metal components and their return types. Alloy Casters also get a special return type substance, which comes from converting their alloy specifically. | Of the total population on korodel, roughly 1% of it is lucky or unfortunate enough to be a Casters. Casting is a genetic art, passed down from parent to child, often keeping their metal types uniform along the blood lines. Similar to [[korodel:arts:linking|Linking]], Casting comes into two main types. Pure Casting, giving the user the ability to manipulate a single pure metal and it's return type and Alloy Casting, allowing it's user to manipulate a specific alloy, it's pure metal components and their return types. Alloy Casters also get a special return type substance, which comes from converting their alloy specifically. | ||
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+ | The mechanics of early Casting can be found in the mastery [[korodel:masteries:castingcontrol|]] | ||
##Awakening | ##Awakening | ||
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It is incredibly rare for a Caster to naturally develop their abilities. For most individuals with this manifestation they must go through an awakening to first activate their power. Nicknamed "snapping" the awakening is usually triggered by some form of traumatic event in which the Casters life feels threatened. | It is incredibly rare for a Caster to naturally develop their abilities. For most individuals with this manifestation they must go through an awakening to first activate their power. Nicknamed "snapping" the awakening is usually triggered by some form of traumatic event in which the Casters life feels threatened. | ||
- | A common way this is done is through the use of crowns. Castings is incompatible with [[korodel:arts:crowning|Crowning]] as the two manifestations conflict, the effects of which can be devastating to a Caster. In attempting to Crown as an unawakened Caster, the user will first experience intense nightmares which quickly progress into severe hallucinations and inevitably madness. If the user is allowed to continue past this point, it's very likely the results could lead to death. | + | A common way this is done is through the use of crowns. Casting is incompatible with [[korodel:arts:crowning|Crowning]] as the two manifestations conflict, the effects of which can be devastating to a Caster. In attempting to Crown as an unawakened Caster, the user will first experience intense nightmares which quickly progress into severe hallucinations and inevitably madness. If the user is allowed to continue past this point, it's very likely the results could lead to death. |
If done right however, in a controlled environment, it is a quick way to awaken someones Casting potential. | If done right however, in a controlled environment, it is a quick way to awaken someones Casting potential. | ||
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^ Parentage ^ Results ^ | ^ Parentage ^ Results ^ | ||
- | + | | A child born from a non-Caster and a Pure Caster | There is a 50% chance of the child also being a Caster. The child will share the parents Metal Type if they are able to use the art. | | |
- | | A child is born from a non-Caster and a Pure Caster | There is a 50% chance of the child also being a Caster. The child will share the parents Metal Type if they are able to use the art. Otherwise they will be a carrier of the art having the potential to pass it on to their own children, with the metal type following through the bloodline. | | + | | A child born from a non-Caster and a Alloy Caster | There is a 50% chance of the child also being an Alloy Caster. The child will share their parents Alloy type if they are able to use the art. | |
- | | A child is born from a non-Caster and a Alloy Caster | There is a 50% chance of the child also being an Alloy Caster. The child will share their parents Alloy type is they are able to use the art. Otherwise they will be a carrier of the art having the potential to pass it on to their own children, with the Alloy type following through the bloodline. | | + | | A child born from two Pure Casters of the same type | They will share the Metal type of their parents. | |
- | | A child is born from two Pure Casters of the same type | They will share the Metal type of their parents. | | + | | A child born from two Alloy Casters of the same type | They will share the Alloy type of their parents. | |
- | | A child is born from two Alloy Casters of the same type | They will share the Alloy type of their parents. | | + | | A child born from two Pure Casters of different types | The child will share //one// of the two parents Metal types. If the two Pure Casters share compatible metals, there is also the very small chance that the child they produce will become an Alloy Caster. | |
- | | A child is born from two Pure Casters of different types | The child will share //one// of the two parents Metal types. If the two Pure Casters share compatible metals, there is also the very small chance that the child they produce will become an Alloy Caster. | | + | | A child born from two Alloy Casters of different types | There is a 50% chance the child will become a Pure Caster and share one of their parents Metal types. Otherwise the child will be an Alloy Caster and share //one// of their parents Alloy types. | |
- | | A child is born from two Alloy Casters of different types | There is a 50% chance the child will become a Pure Caster and share of their parents Metal types. Otherwise the child will be an Alloy Caster and share //one// of their parents Alloy types. | | + | |
If a child is born from a Pure Caster and an Alloy Caster, things get a little more complicated: | If a child is born from a Pure Caster and an Alloy Caster, things get a little more complicated: | ||
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The child has a 75% chance of becoming a Pure Caster, taking one of their parents pure metals as their Metal Type. Alternatively there is a 25% chance of the child becoming an Alloy Caster, sharing the Alloy type of their parent. | The child has a 75% chance of becoming a Pure Caster, taking one of their parents pure metals as their Metal Type. Alternatively there is a 25% chance of the child becoming an Alloy Caster, sharing the Alloy type of their parent. | ||
- | ## History of Casters | + | Across both of these scenarios, similar to the rare effect occasionally seen in Pure Casters, if both parents share a compatible metal there is the //very// slim chance that the child will become a Alloy caster of a different type. This is yet to be documented but can in theory happen in a union between two Alloy Casters or a Pure Caster and an Alloy Caster. |
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+ | An example of this effect would be in a union between a Iron Caster and Inconel Caster. The child would inherit the Iron from one parent and the Nickle from the other, resulting in a Invar Caster being produced. | ||
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+ | ## History of Casting | ||
+ | to do: | ||
##Pure Casting Table | ##Pure Casting Table | ||
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^ Alloy ^ Separate metals ^ Alloy Ratio ^ Special Return Type ^ | ^ Alloy ^ Separate metals ^ Alloy Ratio ^ Special Return Type ^ | ||
| Sterling | Silver and Copper | 6:4 | Ink | | | Sterling | Silver and Copper | 6:4 | Ink | | ||
- | | Invar | Iron and Nickle | 7:3 | Ash | | + | | Invar | Iron and Nickel | 7:3 | Ash | |
| Spelter | Zinc and Copper | 6:4 | Silk | | | Spelter | Zinc and Copper | 6:4 | Silk | | ||
| Stellite | Tungsten and Cobalt | Unknown | Alloys | | | Stellite | Tungsten and Cobalt | Unknown | Alloys | | ||
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| Corrobend | Bismuth and Lead | Unknown | Unknown | | | Corrobend | Bismuth and Lead | Unknown | Unknown | | ||
| Ruborium | Rubidium and Gold | Unknown | Carapace | | | Ruborium | Rubidium and Gold | Unknown | Carapace | | ||
- | | Kovar | Nickle and Cobalt | Unknown | Unknown | | + | | Kovar | Nickel and Cobalt | Unknown | Unknown | |
| Duralumin | Aluminium and Copper | Unknown | Sulphur | | | Duralumin | Aluminium and Copper | Unknown | Sulphur | | ||
| Vitalium | Cobalt and Chromium | 6:4 | Unknown | | | Vitalium | Cobalt and Chromium | 6:4 | Unknown | | ||
| Electum | Silver and Gold | Unknown | Ivory | | | Electum | Silver and Gold | Unknown | Ivory | | ||
- | | Inconel | Chromium and Nickle | 6:4 | Colored Wool | | + | | Inconel | Chromium and Nickel | 6:4 | Coloured Wool | |
| Terne | Lead and Tin | Unknown | Antidote Liquids | | | Terne | Lead and Tin | Unknown | Antidote Liquids | | ||
| Zircaloy | Zirconium and Tin | Unknown | Unknown | | | Zircaloy | Zirconium and Tin | Unknown | Unknown | | ||
</sortable> | </sortable> | ||