Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
|
general:conditions:phasing [2021/02/19 19:23] trbatpanda created |
general:conditions:phasing [2021/02/19 19:54] (current) trbatpanda |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | # Phasing | + | <WRAP center round box 60%> |
| + | <WRAP centeralign> | ||
| + | ====== Phasing ====== | ||
| + | [[general:conditions:tags:buff|Buff]], [[general:conditions:tags:defensive|Defensive]], [[general:conditions:tags:dodge|Dodge]] | ||
| + | ^ Description ^ | ||
| + | An entity with Phasing has its AC halved (Round down) however when they are hit, they roll a d10, if the roll is a 8 or higher than the damage is dodged. (30% chance to dodge). | ||
| + | ^ Sources of the Condition ^ | ||
| + | [[korodel:masteries:castingcontrol#symbiotic_form|Symbiotic Form]], [[korodel:arts:shade_sigils#sigil_of_phasing|Sigil of Phasing]] | ||
| + | ^ Notes ^ | ||
| + | The phasing condition can be used as a [[general:conditions:tags:debuff|debuff]] against AC stacking builds. | ||
| + | </WRAP> | ||
| + | </WRAP> | ||